Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] what if i said you werent losing them from item_instance but character_inventory?

[DiscordArchive] what if i said you werent losing them from item_instance but character_inventory?

[DiscordArchive] what if i said you werent losing them from item_instance but character_inventory?

Pages (2): 1 2 Next
rektbyfaith
Administrator
0
08-04-2025, 03:51 PM
#1
Archived author: Tea • Posted: 2025-08-04T15:51:25.228000+00:00
Original source

what if i said you werent losing them from item_instance but character_inventory?
rektbyfaith
08-04-2025, 03:51 PM #1

Archived author: Tea • Posted: 2025-08-04T15:51:25.228000+00:00
Original source

what if i said you werent losing them from item_instance but character_inventory?

rektbyfaith
Administrator
0
08-04-2025, 03:54 PM
#2
Archived author: stoneharry • Posted: 2025-08-04T15:54:02.288000+00:00
Original source

I would need to investigate it, my focus thus far has been on item_instance
rektbyfaith
08-04-2025, 03:54 PM #2

Archived author: stoneharry • Posted: 2025-08-04T15:54:02.288000+00:00
Original source

I would need to investigate it, my focus thus far has been on item_instance

rektbyfaith
Administrator
0
08-04-2025, 03:56 PM
#3
Archived author: Takenbacon • Posted: 2025-08-04T15:56:40.164000+00:00
Original source

vanishing on just a map change would be a bit odd. I could understand on relog but map change tells me it's not database
rektbyfaith
08-04-2025, 03:56 PM #3

Archived author: Takenbacon • Posted: 2025-08-04T15:56:40.164000+00:00
Original source

vanishing on just a map change would be a bit odd. I could understand on relog but map change tells me it's not database

rektbyfaith
Administrator
0
08-04-2025, 03:59 PM
#4
Archived author: stoneharry • Posted: 2025-08-04T15:59:11.695000+00:00
Original source

I have not actually managed to reproduce it, but I have a lot of player reports. It's possible it is only on relog but they misreport on map change too ‍♂️
rektbyfaith
08-04-2025, 03:59 PM #4

Archived author: stoneharry • Posted: 2025-08-04T15:59:11.695000+00:00
Original source

I have not actually managed to reproduce it, but I have a lot of player reports. It's possible it is only on relog but they misreport on map change too ‍♂️

rektbyfaith
Administrator
0
08-04-2025, 04:00 PM
#5
Archived author: Tea • Posted: 2025-08-04T16:00:47.065000+00:00
Original source

damn users
rektbyfaith
08-04-2025, 04:00 PM #5

Archived author: Tea • Posted: 2025-08-04T16:00:47.065000+00:00
Original source

damn users

rektbyfaith
Administrator
0
08-04-2025, 04:13 PM
#6
Archived author: Takenbacon • Posted: 2025-08-04T16:13:37.884000+00:00
Original source

I used to dump all the mysql errors to a log and review periodically. not fool proof but gives you an idea if there was some issue with data loss and with duplicate key entries
rektbyfaith
08-04-2025, 04:13 PM #6

Archived author: Takenbacon • Posted: 2025-08-04T16:13:37.884000+00:00
Original source

I used to dump all the mysql errors to a log and review periodically. not fool proof but gives you an idea if there was some issue with data loss and with duplicate key entries

rektbyfaith
Administrator
0
08-04-2025, 04:16 PM
#7
Archived author: jackpoz • Posted: 2025-08-04T16:16:01.569000+00:00
Original source

Long ago I had the thought of having a queue for each player, where only one thread could process 1 query at a time
rektbyfaith
08-04-2025, 04:16 PM #7

Archived author: jackpoz • Posted: 2025-08-04T16:16:01.569000+00:00
Original source

Long ago I had the thought of having a queue for each player, where only one thread could process 1 query at a time

rektbyfaith
Administrator
0
08-04-2025, 04:16 PM
#8
Archived author: jackpoz • Posted: 2025-08-04T16:16:29.406000+00:00
Original source

Or different queues for different scopes, like 1 for instances, 1 for items, etc
rektbyfaith
08-04-2025, 04:16 PM #8

Archived author: jackpoz • Posted: 2025-08-04T16:16:29.406000+00:00
Original source

Or different queues for different scopes, like 1 for instances, 1 for items, etc

rektbyfaith
Administrator
0
08-04-2025, 04:17 PM
#9
Archived author: jackpoz • Posted: 2025-08-04T16:17:32.482000+00:00
Original source

Right now the delete item query can be executed before the create item by 2 different async threads (don't take this example too literally as I didn't check items code)
rektbyfaith
08-04-2025, 04:17 PM #9

Archived author: jackpoz • Posted: 2025-08-04T16:17:32.482000+00:00
Original source

Right now the delete item query can be executed before the create item by 2 different async threads (don't take this example too literally as I didn't check items code)

rektbyfaith
Administrator
0
08-04-2025, 04:18 PM
#10
Archived author: jackpoz • Posted: 2025-08-04T16:18:42.756000+00:00
Original source

But yeah, you need some sort of order for async db queries and that order doesn't exist atm
rektbyfaith
08-04-2025, 04:18 PM #10

Archived author: jackpoz • Posted: 2025-08-04T16:18:42.756000+00:00
Original source

But yeah, you need some sort of order for async db queries and that order doesn't exist atm

Pages (2): 1 2 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)