[DiscordArchive] But how does the client know what to do with it if its all SMSG_BATTLEFIELD_STATUS?
[DiscordArchive] But how does the client know what to do with it if its all SMSG_BATTLEFIELD_STATUS?
Archived author: Peacy • Posted: 2025-06-29T22:04:35.814000+00:00
Original source
But how does the client know what to do with it if its all SMSG_BATTLEFIELD_STATUS?
Archived author: Tea • Posted: 2025-06-29T22:04:56.891000+00:00
Original source
from this field <https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/game/Server/Packets/BattlegroundPackets.cpp#L137>
Archived author: Peacy • Posted: 2025-06-29T22:06:24.629000+00:00
Original source
oh icic
Archived author: Peacy • Posted: 2025-06-29T22:07:54.949000+00:00
Original source
that makes sense for most but what about this
Archived author: Peacy • Posted: 2025-06-29T22:07:55.376000+00:00
Original source
https://github.com/TrinityCore/TrinityCo...s.cpp#L129
Archived author: Peacy • Posted: 2025-06-29T22:08:44.946000+00:00
Original source
This one is same packet and doesnt start if Hdr like the rest and doesn't have the BattlegroundStatus identifier
Archived author: Tea • Posted: 2025-06-29T22:09:48.182000+00:00
Original source
yeah and thats correct
Archived author: Peacy • Posted: 2025-06-29T22:11:48.906000+00:00
Original source
kk, gonna open IDA and figure it out, ty for confirmation