[DiscordArchive] are you asking if i removed the old visibility hack that never sent destroy/outofrange for type 11 g
[DiscordArchive] are you asking if i removed the old visibility hack that never sent destroy/outofrange for type 11 g
Archived author: Tea • Posted: 2025-01-30T10:46:19.140000+00:00
Original source
are you asking if i removed the old visibility hack that never sent destroy/outofrange for type 11 gobjects?
Archived author: Killerwife • Posted: 2025-01-30T10:46:23.030000+00:00
Original source
yes
Archived author: Killerwife • Posted: 2025-01-30T10:46:41.596000+00:00
Original source
cos i did
Archived author: Tea • Posted: 2025-01-30T10:46:48.442000+00:00
Original source
its killed
Archived author: Killerwife • Posted: 2025-01-30T10:46:54.383000+00:00
Original source
alright
Archived author: Killerwife • Posted: 2025-01-30T10:47:15.660000+00:00
Original source
well then what i have seems to be on par with what you did on master
Archived author: Killerwife • Posted: 2025-01-30T10:47:32.463000+00:00
Original source
minus the mmaps on said transports, but thats actually the easy part
Archived author: Piggymorph • Posted: 2025-01-30T11:10:43.407000+00:00
Original source
Yes I've come to the same conclusion
Didn't reply after the whole mmaps issue, but I had some bad code when I ported the tile building, it wasn't marking the tile as NAV_GROUND or smth -- I was looking at an older commit and it got changed in current version