[DiscordArchive] I can't find anything regarding that. Is it just not possible?
[DiscordArchive] I can't find anything regarding that. Is it just not possible?
Archived author: Tosty • Posted: 2024-09-27T10:43:15.926000+00:00
Original source
I can't find anything regarding that. Is it just not possible?
Archived author: stoneharry • Posted: 2024-09-27T13:54:38.158000+00:00
Original source
I'm pretty sure it's a worldserver config option.
Archived author: Tosty • Posted: 2024-09-27T13:56:14.463000+00:00
Original source
I found the following setting:
> `#`
> `# GM.AllowInvite`
> `# Description: Allow players to invite GM characters.`
> `# Default: 0 - (Disabled)`
> `# 1 - (Enabled)`
>
> `GM.AllowInvite = 0`
Archived author: Tosty • Posted: 2024-09-27T13:56:31.719000+00:00
Original source
But that doesnt seem to do anything in that regard
Archived author: Tosty • Posted: 2024-09-27T14:03:19.910000+00:00
Original source
It also has no effect on wether the GM can be invited to a party, so I don't really get what that setting is for
Archived author: stoneharry • Posted: 2024-09-27T14:10:01.099000+00:00
Original source
I think it should be quite easy to trace how it works, it does not require much C++ knowledge, just code reading, even if you don't understand every line.
If you open visual studio, you can do a search on the entire solution for the friend opcode handler. You should see it read data on the request, validate it, then execute some logic if all the valuations pass.
There should be a simple check here for GM characters, and you might see if it loads from config or is hardcoded.
Archived author: stoneharry • Posted: 2024-09-27T14:10:54.414000+00:00
Original source
Give it a go, ping me here if you can't mange it. I'll be working for another few hours
Archived author: Tosty • Posted: 2024-09-27T14:17:22.022000+00:00
Original source
I'll have a look thanks
Archived author: ShadowWolf • Posted: 2024-09-27T14:31:46.086000+00:00
Original source
need advice i try to open my worldserver.exe and this is the log i get
Updating Auth database...
>> Auth database is up-to-date! Containing 3 new and 115 archived updates.
Updating Character database...
>> Character database is up-to-date! Containing 0 new and 87 archived updates.
Updating World database...
>> World database is up-to-date! Containing 5 new and 6548 archived updates.
Could not prepare statements of the Character database, see log for details.