[DiscordArchive] Is it enough if I increase the taxi mask in the core?
[DiscordArchive] Is it enough if I increase the taxi mask in the core?
Archived author: Snowcraft • Posted: 2024-07-19T16:40:26.812000+00:00
Original source
But in terms of dealing with hard limits, raising the mask is sufficent (so long as you ensure your DBCs match client and server side.)
Archived author: Krutok • Posted: 2024-07-19T16:44:52.664000+00:00
Original source
I always copy the DBCs that I have edited to the server and patch my mpq file, so the client and the server have the same DBC file.
Archived author: Krutok • Posted: 2024-07-19T16:46:13.855000+00:00
Original source
I only changed one file and it compiles the whole core again every time. I just don't understand it. I just did a make install and it should only compile that one file. Oo
Archived author: Tea • Posted: 2024-07-19T16:46:51.712000+00:00
Original source
you changed DBCEnums.h
Archived author: Krutok • Posted: 2024-07-19T16:46:59.472000+00:00
Original source
one file
Archived author: Tea • Posted: 2024-07-19T16:47:03.312000+00:00
Original source
its included pretty much everywhere so everything is recompiled
Archived author: Snowcraft • Posted: 2024-07-19T16:47:54.965000+00:00
Original source
Yeah, editing shared define files will cause a long recompile.
Archived author: Snowcraft • Posted: 2024-07-19T16:48:06.921000+00:00
Original source
Unlike editing, say, a single script file for a single dungeon.
Archived author: Krutok • Posted: 2024-07-19T16:48:14.786000+00:00
Original source
what does a "src/server/scripts/CMakeFiles/scripts.dir/EasternKingdoms/ZulAman/zulaman.cpp.o" have to do with my flight points ^^
Archived author: Tea • Posted: 2024-07-19T16:48:57.215000+00:00
Original source
it includes Player.h which includes DBCEnums.h