[DiscordArchive] Why not in 3.3.5 then?
[DiscordArchive] Why not in 3.3.5 then?
Archived author: Snowcraft • Posted: 2024-06-29T15:53:16.007000+00:00
Original source
Why not in 3.3.5 then?
Archived author: Snowcraft • Posted: 2024-06-29T15:53:38.677000+00:00
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...I suppose "it's not actually broken" is a fair enough answer.
Archived author: bandysc • Posted: 2024-06-29T15:53:47.068000+00:00
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Hmm, that's surprising. No idea what could be wrong. I plan to release a new Vulkan renderer soon anyways
Archived author: Snowcraft • Posted: 2024-06-29T15:54:05.365000+00:00
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Maybe I'll learn how to actually make a proper commit to TC by pushing such a fix to 3.3.5.
Archived author: Snowcraft • Posted: 2024-06-29T15:54:11.218000+00:00
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When I'm not about to leave for work.
Archived author: Gamemechanic • Posted: 2024-06-29T15:55:23.478000+00:00
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it could have been worse. imagine them using chainheal visuals to form the mesh
Archived author: Krutok • Posted: 2024-06-29T15:55:33.977000+00:00
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I can't update to the latest version anyway if the other bugs I posted are still there, as I can't do without those features at the moment
Archived author: Tea • Posted: 2024-06-29T15:55:37.314000+00:00
Original source
well, you just make a branch in your own fork first (dont do it in 3.3.5 branch of your fork - this will make merging new stuff back from TC easier for you in future), push changes there, then if changes are good you make a pull request
Archived author: Snowcraft • Posted: 2024-06-29T15:57:47.536000+00:00
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I'd have to make a new fork I think for that, given how heavily modified mine is.
Archived author: Snowcraft • Posted: 2024-06-29T15:58:33.036000+00:00
Original source
Even then, it's somthing that will never cause an issue as far as I can tell if you're not modifying your core or client.