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[DiscordArchive] How would I make a new spell appear in a profession window?

[DiscordArchive] How would I make a new spell appear in a profession window?

rektbyfaith
Administrator
0
01-10-2024, 02:26 AM
#1
Archived author: Snowcraft • Posted: 2024-01-10T02:26:05.092000+00:00
Original source

How would I make a new spell appear in a profession window?
[Image: image.png?ex=690c073d&is=690ab5bd&hm=9e2...e99319c62&]
rektbyfaith
01-10-2024, 02:26 AM #1

Archived author: Snowcraft • Posted: 2024-01-10T02:26:05.092000+00:00
Original source

How would I make a new spell appear in a profession window?
[Image: image.png?ex=690c073d&is=690ab5bd&hm=9e2...e99319c62&]

rektbyfaith
Administrator
0
01-10-2024, 02:46 AM
#2
Archived author: Snowcraft • Posted: 2024-01-10T02:46:17.448000+00:00
Original source

Oh. That was easy. *And it comes with it's own category?*
[Image: image.png?ex=690c0bf9&is=690aba79&hm=ee6...403291d11&]
rektbyfaith
01-10-2024, 02:46 AM #2

Archived author: Snowcraft • Posted: 2024-01-10T02:46:17.448000+00:00
Original source

Oh. That was easy. *And it comes with it's own category?*
[Image: image.png?ex=690c0bf9&is=690aba79&hm=ee6...403291d11&]

rektbyfaith
Administrator
0
01-10-2024, 02:47 AM
#3
Archived author: Srzm • Posted: 2024-01-10T02:47:05.721000+00:00
Original source

Out of curiosity, how did you do it?
rektbyfaith
01-10-2024, 02:47 AM #3

Archived author: Srzm • Posted: 2024-01-10T02:47:05.721000+00:00
Original source

Out of curiosity, how did you do it?

rektbyfaith
Administrator
0
01-10-2024, 02:48 AM
#4
Archived author: Snowcraft • Posted: 2024-01-10T02:48:01.204000+00:00
Original source

I had to add entries to SkillLineAbility.dbc
rektbyfaith
01-10-2024, 02:48 AM #4

Archived author: Snowcraft • Posted: 2024-01-10T02:48:01.204000+00:00
Original source

I had to add entries to SkillLineAbility.dbc

rektbyfaith
Administrator
0
01-10-2024, 02:48 AM
#5
Archived author: Snowcraft • Posted: 2024-01-10T02:48:48.028000+00:00
Original source

I will still have to individually set their skill ranges to match their corresponding sets, and set up trainers to teach the spells.
[Image: image.png?ex=690c0c8f&is=690abb0f&hm=63d...06a2f705c&]
rektbyfaith
01-10-2024, 02:48 AM #5

Archived author: Snowcraft • Posted: 2024-01-10T02:48:48.028000+00:00
Original source

I will still have to individually set their skill ranges to match their corresponding sets, and set up trainers to teach the spells.
[Image: image.png?ex=690c0c8f&is=690abb0f&hm=63d...06a2f705c&]

rektbyfaith
Administrator
0
01-10-2024, 02:49 AM
#6
Archived author: Snowcraft • Posted: 2024-01-10T02:49:05.526000+00:00
Original source

Plus proper recipies, since so far they all just cost 6 copper bars, which is a little cheap for some of the later shields.
rektbyfaith
01-10-2024, 02:49 AM #6

Archived author: Snowcraft • Posted: 2024-01-10T02:49:05.526000+00:00
Original source

Plus proper recipies, since so far they all just cost 6 copper bars, which is a little cheap for some of the later shields.

rektbyfaith
Administrator
0
01-10-2024, 03:07 AM
#7
Archived author: Snowcraft • Posted: 2024-01-10T03:07:14.136000+00:00
Original source

Much tweaking still to do, but this is frankly a better start than I expected.
rektbyfaith
01-10-2024, 03:07 AM #7

Archived author: Snowcraft • Posted: 2024-01-10T03:07:14.136000+00:00
Original source

Much tweaking still to do, but this is frankly a better start than I expected.

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