Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Any reason why `MoveAllDynamicObjectsInMoveList()` is never called?

[DiscordArchive] Any reason why `MoveAllDynamicObjectsInMoveList()` is never called?

[DiscordArchive] Any reason why `MoveAllDynamicObjectsInMoveList()` is never called?

rektbyfaith
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12-02-2023, 12:34 PM
#1
Archived author: swagkhalifa • Posted: 2023-12-02T12:34:28.830000+00:00
Original source

Any reason why `MoveAllDynamicObjectsInMoveList()` is never called?
It was added in this commit https://github.com/TrinityCore/TrinityCo...e98e45645d but remain unused, unless I am missing something
Shouldn't it be called in Map::Update as well as Map::UnloadGrid along with `MoveAllCreaturesInMoveList();` and `MoveAllGameObjectsInMoveList();`?
[Embed: Core/Transports: Added support for DynamicObjects on transports · T...]
https://github.com/TrinityCore/TrinityCo...e98e45645d
rektbyfaith
12-02-2023, 12:34 PM #1

Archived author: swagkhalifa • Posted: 2023-12-02T12:34:28.830000+00:00
Original source

Any reason why `MoveAllDynamicObjectsInMoveList()` is never called?
It was added in this commit https://github.com/TrinityCore/TrinityCo...e98e45645d but remain unused, unless I am missing something
Shouldn't it be called in Map::Update as well as Map::UnloadGrid along with `MoveAllCreaturesInMoveList();` and `MoveAllGameObjectsInMoveList();`?
[Embed: Core/Transports: Added support for DynamicObjects on transports · T...]
https://github.com/TrinityCore/TrinityCo...e98e45645d

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