Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] So you want creatures to move on their path right from the start?

[DiscordArchive] So you want creatures to move on their path right from the start?

[DiscordArchive] So you want creatures to move on their path right from the start?

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rektbyfaith
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10-12-2023, 01:41 PM
#11
Archived author: stefan • Posted: 2023-10-12T13:41:48.580000+00:00
Original source

hopefully
rektbyfaith
10-12-2023, 01:41 PM #11

Archived author: stefan • Posted: 2023-10-12T13:41:48.580000+00:00
Original source

hopefully

rektbyfaith
Administrator
0
10-12-2023, 01:47 PM
#12
Archived author: stoneharry • Posted: 2023-10-12T13:47:53.914000+00:00
Original source

It's quite a massive performance cost.

If you want it for a single creature rather than server wide, you can call SetActive(true) on the creature object in code
rektbyfaith
10-12-2023, 01:47 PM #12

Archived author: stoneharry • Posted: 2023-10-12T13:47:53.914000+00:00
Original source

It's quite a massive performance cost.

If you want it for a single creature rather than server wide, you can call SetActive(true) on the creature object in code

rektbyfaith
Administrator
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10-12-2023, 01:52 PM
#13
Archived author: Jinnai • Posted: 2023-10-12T13:52:09.122000+00:00
Original source

Well, he still has to give setactive to every creature he wants, just loading all grids won't do the trick
rektbyfaith
10-12-2023, 01:52 PM #13

Archived author: Jinnai • Posted: 2023-10-12T13:52:09.122000+00:00
Original source

Well, he still has to give setactive to every creature he wants, just loading all grids won't do the trick

rektbyfaith
Administrator
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10-12-2023, 01:53 PM
#14
Archived author: Jinnai • Posted: 2023-10-12T13:53:06.998000+00:00
Original source

Shauren can correct me if I'm wrong here but I wanted exactly the same some time ago and using setactive with loading all grids was the only way to do it
rektbyfaith
10-12-2023, 01:53 PM #14

Archived author: Jinnai • Posted: 2023-10-12T13:53:06.998000+00:00
Original source

Shauren can correct me if I'm wrong here but I wanted exactly the same some time ago and using setactive with loading all grids was the only way to do it

rektbyfaith
Administrator
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10-12-2023, 01:55 PM
#15
Archived author: stefan • Posted: 2023-10-12T13:55:04.742000+00:00
Original source

only specified mobs
rektbyfaith
10-12-2023, 01:55 PM #15

Archived author: stefan • Posted: 2023-10-12T13:55:04.742000+00:00
Original source

only specified mobs

rektbyfaith
Administrator
0
10-12-2023, 01:55 PM
#16
Archived author: stefan • Posted: 2023-10-12T13:55:10.686000+00:00
Original source

not all of them
rektbyfaith
10-12-2023, 01:55 PM #16

Archived author: stefan • Posted: 2023-10-12T13:55:10.686000+00:00
Original source

not all of them

rektbyfaith
Administrator
0
10-12-2023, 01:55 PM
#17
Archived author: stefan • Posted: 2023-10-12T13:55:20.441000+00:00
Original source

and it is not nessecary to load all grids
rektbyfaith
10-12-2023, 01:55 PM #17

Archived author: stefan • Posted: 2023-10-12T13:55:20.441000+00:00
Original source

and it is not nessecary to load all grids

rektbyfaith
Administrator
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10-12-2023, 01:55 PM
#18
Archived author: stefan • Posted: 2023-10-12T13:55:37.941000+00:00
Original source

but if it is possible for them to load and dont unload, unless a restart happens
rektbyfaith
10-12-2023, 01:55 PM #18

Archived author: stefan • Posted: 2023-10-12T13:55:37.941000+00:00
Original source

but if it is possible for them to load and dont unload, unless a restart happens

rektbyfaith
Administrator
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10-12-2023, 01:55 PM
#19
Archived author: stefan • Posted: 2023-10-12T13:55:40.498000+00:00
Original source

and also can i ask
rektbyfaith
10-12-2023, 01:55 PM #19

Archived author: stefan • Posted: 2023-10-12T13:55:40.498000+00:00
Original source

and also can i ask

rektbyfaith
Administrator
0
10-12-2023, 01:57 PM
#20
Archived author: stefan • Posted: 2023-10-12T13:57:04.257000+00:00
Original source

where is the calculations of the damage, hp, etc for the guardians, and more specifically for the minions located? With custom items the army of the dead ghouls deal massive amount of damage and i want to reduce it
rektbyfaith
10-12-2023, 01:57 PM #20

Archived author: stefan • Posted: 2023-10-12T13:57:04.257000+00:00
Original source

where is the calculations of the damage, hp, etc for the guardians, and more specifically for the minions located? With custom items the army of the dead ghouls deal massive amount of damage and i want to reduce it

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