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[DiscordArchive] wdym, hotswapping?

[DiscordArchive] wdym, hotswapping?

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rektbyfaith
Administrator
0
07-31-2023, 04:05 PM
#21
Archived author: Tea • Posted: 2023-07-31T16:05:24.533000+00:00
Original source

my mistake
rektbyfaith
07-31-2023, 04:05 PM #21

Archived author: Tea • Posted: 2023-07-31T16:05:24.533000+00:00
Original source

my mistake

rektbyfaith
Administrator
0
07-31-2023, 04:05 PM
#22
Archived author: Tea • Posted: 2023-07-31T16:05:35.814000+00:00
Original source

i thought you were modifying EffectJump code
rektbyfaith
07-31-2023, 04:05 PM #22

Archived author: Tea • Posted: 2023-07-31T16:05:35.814000+00:00
Original source

i thought you were modifying EffectJump code

rektbyfaith
Administrator
0
07-31-2023, 04:05 PM
#23
Archived author: Tea • Posted: 2023-07-31T16:05:57.002000+00:00
Original source

EffectPullTowards code is NOT verified and guaranteed to be correct
rektbyfaith
07-31-2023, 04:05 PM #23

Archived author: Tea • Posted: 2023-07-31T16:05:57.002000+00:00
Original source

EffectPullTowards code is NOT verified and guaranteed to be correct

rektbyfaith
Administrator
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07-31-2023, 04:07 PM
#24
Archived author: warcamps.ru • Posted: 2023-07-31T16:07:04.586000+00:00
Original source

It's just that before this behavior worked exactly the opposite, instead of attracting, it repelled
rektbyfaith
07-31-2023, 04:07 PM #24

Archived author: warcamps.ru • Posted: 2023-07-31T16:07:04.586000+00:00
Original source

It's just that before this behavior worked exactly the opposite, instead of attracting, it repelled

rektbyfaith
Administrator
0
07-31-2023, 04:14 PM
#25
Archived author: warcamps.ru • Posted: 2023-07-31T16:14:48.866000+00:00
Original source

https://github.com/TrinityCore/TrinityCore/pull/24251
*It is not entirely clear what was being fixed, you need to understand what to test.*
**Info provided from xvwyh in #24178 comments:**
https://github.com/TrinityCore/TrinityCore/pull/24178
rektbyfaith
07-31-2023, 04:14 PM #25

Archived author: warcamps.ru • Posted: 2023-07-31T16:14:48.866000+00:00
Original source

https://github.com/TrinityCore/TrinityCore/pull/24251
*It is not entirely clear what was being fixed, you need to understand what to test.*
**Info provided from xvwyh in #24178 comments:**
https://github.com/TrinityCore/TrinityCore/pull/24178

rektbyfaith
Administrator
0
07-31-2023, 04:19 PM
#26
Archived author: warcamps.ru • Posted: 2023-07-31T16:19:12.805000+00:00
Original source

Tests performed: (Does it build, tested in-game, etc.)
tested with https://woehead.way-of-elendil.fr/?npc=15975 and his Spider Web
```
.go creature id 15975
```
Tested spiders now attract, as intended?
https://www.dropbox.com/scl/fi/s8mvtwjey...6o9tg&dl=0
[Embed: 2023-07-31 16-17-31.mkv]
Shared with Dropbox
https://www.dropbox.com/scl/fi/s8mvtwjey...6o9tg&dl=0
rektbyfaith
07-31-2023, 04:19 PM #26

Archived author: warcamps.ru • Posted: 2023-07-31T16:19:12.805000+00:00
Original source

Tests performed: (Does it build, tested in-game, etc.)
tested with https://woehead.way-of-elendil.fr/?npc=15975 and his Spider Web
```
.go creature id 15975
```
Tested spiders now attract, as intended?
https://www.dropbox.com/scl/fi/s8mvtwjey...6o9tg&dl=0
[Embed: 2023-07-31 16-17-31.mkv]
Shared with Dropbox
https://www.dropbox.com/scl/fi/s8mvtwjey...6o9tg&dl=0

rektbyfaith
Administrator
0
07-31-2023, 04:22 PM
#27
Archived author: Tea • Posted: 2023-07-31T16:22:37.243000+00:00
Original source

yes, these spiders in naxx are supposed to do that
rektbyfaith
07-31-2023, 04:22 PM #27

Archived author: Tea • Posted: 2023-07-31T16:22:37.243000+00:00
Original source

yes, these spiders in naxx are supposed to do that

rektbyfaith
Administrator
0
07-31-2023, 04:23 PM
#28
Archived author: warcamps.ru • Posted: 2023-07-31T16:23:19.395000+00:00
Original source

As the function name suggests, it works as intended :
`EffectPullTowards`
rektbyfaith
07-31-2023, 04:23 PM #28

Archived author: warcamps.ru • Posted: 2023-07-31T16:23:19.395000+00:00
Original source

As the function name suggests, it works as intended :
`EffectPullTowards`

rektbyfaith
Administrator
0
07-31-2023, 04:32 PM
#29
Archived author: jackpoz • Posted: 2023-07-31T16:32:17.238000+00:00
Original source

float speedXY = unitTarget->GetExactDist(pos);
rektbyfaith
07-31-2023, 04:32 PM #29

Archived author: jackpoz • Posted: 2023-07-31T16:32:17.238000+00:00
Original source

float speedXY = unitTarget->GetExactDist(pos);

rektbyfaith
Administrator
0
07-31-2023, 04:32 PM
#30
Archived author: jackpoz • Posted: 2023-07-31T16:32:25.548000+00:00
Original source

you get the distance before though
rektbyfaith
07-31-2023, 04:32 PM #30

Archived author: jackpoz • Posted: 2023-07-31T16:32:25.548000+00:00
Original source

you get the distance before though

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