Forums WoW Modding Discussion Modeling [Archive] [Custom Model] Tidus Brotherhood

[Archive] [Custom Model] Tidus Brotherhood

[Archive] [Custom Model] Tidus Brotherhood

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rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#11
Archived author: J-A-K-E • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: can i ask you how u made this or converted it or how ever u did this? or even post a link to a guide or program would be awesome
rektbyfaith
11-04-2025, 11:02 AM #11

Archived author: J-A-K-E • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: can i ask you how u made this or converted it or how ever u did this? or even post a link to a guide or program would be awesome

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#12
Archived author: Pullefjun • Posted: 2025-11-04T12:02:46.260497
Original source

Quote:[no Questions/requests Here]
rektbyfaith
11-04-2025, 11:02 AM #12

Archived author: Pullefjun • Posted: 2025-11-04T12:02:46.260497
Original source

Quote:[no Questions/requests Here]

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#13
Archived author: Glitchy • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: Originally Posted by J-A-K-E
[Image: lastpost-right.svg]

can i ask you how u made this or converted it or how ever u did this? or even post a link to a guide or program would be awesome

I found all the info i needed to make all these models right here on these forums.

A run down of what i do.

1. Make or obtain a 3d Model

2. Convert the model to .3ds

3. Open the file in 3d max

4. Map out all the UV mapping in 3d max

5. Export the UV Map

6. Export the Model

7. Convert the Model to a m2 with a program found on these forums.

8. Take the UV map and Design my Skin

9. Convert the UV map to PNG then to BLP

10. Use CryectsTools "M2Modder.exe" to link the BLP to the M2

11. Import it all into a MPQ and your done.
rektbyfaith
11-04-2025, 11:02 AM #13

Archived author: Glitchy • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: Originally Posted by J-A-K-E
[Image: lastpost-right.svg]

can i ask you how u made this or converted it or how ever u did this? or even post a link to a guide or program would be awesome

I found all the info i needed to make all these models right here on these forums.

A run down of what i do.

1. Make or obtain a 3d Model

2. Convert the model to .3ds

3. Open the file in 3d max

4. Map out all the UV mapping in 3d max

5. Export the UV Map

6. Export the Model

7. Convert the Model to a m2 with a program found on these forums.

8. Take the UV map and Design my Skin

9. Convert the UV map to PNG then to BLP

10. Use CryectsTools "M2Modder.exe" to link the BLP to the M2

11. Import it all into a MPQ and your done.

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#14
Archived author: themaster • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: Nice very nice love you [Image: biggrin.png] +rep
rektbyfaith
11-04-2025, 11:02 AM #14

Archived author: themaster • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: Nice very nice love you [Image: biggrin.png] +rep

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#15
Archived author: L'Lawliet • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: yo so can you make his other sword the one with four parts or 5 all together into one? and also psot a guide in cotnrib
rektbyfaith
11-04-2025, 11:02 AM #15

Archived author: L'Lawliet • Posted: 2025-11-04T12:02:46.260497
Original source

Quote: yo so can you make his other sword the one with four parts or 5 all together into one? and also psot a guide in cotnrib

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