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[DiscordArchive] do you need your creature to _change_ phase?

[DiscordArchive] do you need your creature to _change_ phase?

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rektbyfaith
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10-11-2022, 11:41 AM
#11
Archived author: Krutok • Posted: 2022-10-11T11:41:49.029000+00:00
Original source


[Image: Screenshot_2022-10-11_134118.jpg?ex=690c...669ac1ff1&]
rektbyfaith
10-11-2022, 11:41 AM #11

Archived author: Krutok • Posted: 2022-10-11T11:41:49.029000+00:00
Original source


[Image: Screenshot_2022-10-11_134118.jpg?ex=690c...669ac1ff1&]

rektbyfaith
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10-11-2022, 11:42 AM
#12
Archived author: jackpoz • Posted: 2022-10-11T11:42:00.022000+00:00
Original source

imagine starting a quest, you get a phase, you dc, can't see anything anymore
rektbyfaith
10-11-2022, 11:42 AM #12

Archived author: jackpoz • Posted: 2022-10-11T11:42:00.022000+00:00
Original source

imagine starting a quest, you get a phase, you dc, can't see anything anymore

rektbyfaith
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10-11-2022, 11:43 AM
#13
Archived author: <o> • Posted: 2022-10-11T11:43:00.007000+00:00
Original source

since they're all 7, why not set it in the `creature` table? that's where you put static phasemasks
rektbyfaith
10-11-2022, 11:43 AM #13

Archived author: <o> • Posted: 2022-10-11T11:43:00.007000+00:00
Original source

since they're all 7, why not set it in the `creature` table? that's where you put static phasemasks

rektbyfaith
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10-11-2022, 11:45 AM
#14
Archived author: Krutok • Posted: 2022-10-11T11:45:50.060000+00:00
Original source

exactly this creature is always in phase 7.
Now it comes down to what I wanted to do, how do I bring the player to phase 7. I looked at the spell example, unfortunately it is not defined there, hence the idea with SAI
rektbyfaith
10-11-2022, 11:45 AM #14

Archived author: Krutok • Posted: 2022-10-11T11:45:50.060000+00:00
Original source

exactly this creature is always in phase 7.
Now it comes down to what I wanted to do, how do I bring the player to phase 7. I looked at the spell example, unfortunately it is not defined there, hence the idea with SAI

rektbyfaith
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10-11-2022, 11:48 AM
#15
Archived author: Krutok • Posted: 2022-10-11T11:48:51.560000+00:00
Original source

copying the spell is the easiest of all but using it correctly in the database is another ^^
rektbyfaith
10-11-2022, 11:48 AM #15

Archived author: Krutok • Posted: 2022-10-11T11:48:51.560000+00:00
Original source

copying the spell is the easiest of all but using it correctly in the database is another ^^

rektbyfaith
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10-11-2022, 11:51 AM
#16
Archived author: bandysc • Posted: 2022-10-11T11:51:13.747000+00:00
Original source

you could do `On quest reward -> Action invoker: change phasemasek to phase 7`
but don't do it, because it will quickly cause multiple bugs, use `spell_area` to define what spell will be cased in this area you want to affect
rektbyfaith
10-11-2022, 11:51 AM #16

Archived author: bandysc • Posted: 2022-10-11T11:51:13.747000+00:00
Original source

you could do `On quest reward -> Action invoker: change phasemasek to phase 7`
but don't do it, because it will quickly cause multiple bugs, use `spell_area` to define what spell will be cased in this area you want to affect

rektbyfaith
Administrator
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10-11-2022, 11:55 AM
#17
Archived author: Krutok • Posted: 2022-10-11T11:55:11.214000+00:00
Original source

for my project I would have to create 5 or 6 spells. not including the events ^^
rektbyfaith
10-11-2022, 11:55 AM #17

Archived author: Krutok • Posted: 2022-10-11T11:55:11.214000+00:00
Original source

for my project I would have to create 5 or 6 spells. not including the events ^^

rektbyfaith
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10-11-2022, 11:56 AM
#18
Archived author: Krutok • Posted: 2022-10-11T11:56:49.334000+00:00
Original source

in the spell_area you can't specify the phases only the status of the quest
rektbyfaith
10-11-2022, 11:56 AM #18

Archived author: Krutok • Posted: 2022-10-11T11:56:49.334000+00:00
Original source

in the spell_area you can't specify the phases only the status of the quest

rektbyfaith
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10-11-2022, 11:56 AM
#19
Archived author: Krutok • Posted: 2022-10-11T11:56:56.080000+00:00
Original source

rektbyfaith
10-11-2022, 11:56 AM #19

Archived author: Krutok • Posted: 2022-10-11T11:56:56.080000+00:00
Original source

rektbyfaith
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10-11-2022, 11:58 AM
#20
Archived author: <o> • Posted: 2022-10-11T11:58:44.087000+00:00
Original source

`spell_area` is used to apply spells in certain areas when certain quests have been completed or not completed
rektbyfaith
10-11-2022, 11:58 AM #20

Archived author: <o> • Posted: 2022-10-11T11:58:44.087000+00:00
Original source

`spell_area` is used to apply spells in certain areas when certain quests have been completed or not completed

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