[DiscordArchive] With < 100 players I'm getting World::UpdateSessions spikes where its hanging for 10+ seconds. Any p
[DiscordArchive] With < 100 players I'm getting World::UpdateSessions spikes where its hanging for 10+ seconds. Any p
Archived author: Deleted User • Posted: 2022-09-25T17:52:22.803000+00:00
Original source
With < 100 players I'm getting World::UpdateSessions spikes where its hanging for 10+ seconds. Any potential ideas of a cause?
Archived author: Deleted User • Posted: 2022-09-25T17:52:45.043000+00:00
Original source
One lasting a whopping 14 seconds, server is hung during that time
Archived author: jackpoz • Posted: 2022-09-25T18:07:06.870000+00:00
Original source
you can set up InfluxDB and Grafana to check what your worldserver was doing. see https://trinitycore.atlassian.net/wiki/s...ore+server for more details
Archived author: jackpoz • Posted: 2022-09-25T18:07:55.310000+00:00
Original source
you might have to change in worldserver.conf the update loop to be every 50 ms instead of 1 ms, otherwise you will have a lot of data being sent to InfluxDB