Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] All, in the C++ code, if I have a gameobject referring to a mining node, how do I determine whether

[DiscordArchive] All, in the C++ code, if I have a gameobject referring to a mining node, how do I determine whether

[DiscordArchive] All, in the C++ code, if I have a gameobject referring to a mining node, how do I determine whether

rektbyfaith
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08-07-2022, 08:42 PM
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Archived author: YunataSavior • Posted: 2022-08-07T20:42:37.940000+00:00
Original source

All, in the C++ code, if I have a gameobject referring to a mining node, how do I determine whether said mining node is "active"?
rektbyfaith
08-07-2022, 08:42 PM #1

Archived author: YunataSavior • Posted: 2022-08-07T20:42:37.940000+00:00
Original source

All, in the C++ code, if I have a gameobject referring to a mining node, how do I determine whether said mining node is "active"?

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