[DiscordArchive] <@242643896004247554> do you have OnGossipSelect in your script too or ?
[DiscordArchive] <@242643896004247554> do you have OnGossipSelect in your script too or ?
Archived author: jackpoz • Posted: 2022-04-12T17:14:52.441000+00:00
Original source
<@242643896004247554> do you have OnGossipSelect in your script too or ?
Archived author: Neo2k • Posted: 2022-04-12T17:16:13.917000+00:00
Original source
Yes of course.
I have also already "found out" that I can address the Accept button using onGossipSelect. But I haven't found a solution for the cancel yet.
Archived author: Tea • Posted: 2022-04-12T17:16:45.926000+00:00
Original source
you cannot
Archived author: jackpoz • Posted: 2022-04-12T17:17:02.240000+00:00
Original source
<@383541049110298624> I would just spawn a dummy npc with setactive enabled
Archived author: Tea • Posted: 2022-04-12T17:17:18.317000+00:00
Original source
not proceeding with selection (or canceling) doesnt send any packet to server
Archived author: Neo2k • Posted: 2022-04-12T17:21:54.593000+00:00
Original source
That's a pity.. Because the NPC doesn't get out of the status that the player is still in the GossipMenu..