[DiscordArchive] Is it c+ or lua?
[DiscordArchive] Is it c+ or lua?
Archived author: M'Dic • Posted: 2022-04-12T11:03:13.353000+00:00
Original source
Is it c+ or lua?
Archived author: M'Dic • Posted: 2022-04-12T11:05:52.339000+00:00
Original source
Or both?
Archived author: Neo2k • Posted: 2022-04-12T11:08:15.867000+00:00
Original source
C++
Archived author: M'Dic • Posted: 2022-04-12T11:10:43.995000+00:00
Original source
We would have to see the script. But most importantly. What is the issue with the accept and cancel button?
Archived author: Neo2k • Posted: 2022-04-12T11:19:05.302000+00:00
Original source
I just don't know how to address them in OnGossipSelect.
The window opens as requested and I now want the item to be added when you click "Accept", and nothing happens when you click "Cancel". And my problem is that I just don't know how to address the two buttons.
Simple i have the following (Without all the DB and custom stuff from me.):
`bool OnGossipHello(Player* player) override
{
AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "TEST", GOSSIP_SENDER_MAIN, 9999, "Dein Dailybonus.........", 0, false);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, me);
return true;
}`
Archived author: M'Dic • Posted: 2022-04-12T11:27:12.860000+00:00
Original source
Im heading home in a bit. Ill look up what i got
Archived author: Neo2k • Posted: 2022-04-12T11:59:18.826000+00:00
Original source
Cool thanks
Archived author: M'Dic • Posted: 2022-04-12T12:19:32.991000+00:00
Original source
so this is pretty unique. i tried looking up DurabilityRepairAll and SetBindPoint (repair all message confirmation) and (binding hearthstone) seems to be their own declaration that will have to be written out
Archived author: M'Dic • Posted: 2022-04-12T12:19:52.932000+00:00
Original source
those things seems to be as close as i can see to what u may want to do