[DiscordArchive] Same instances with players from different realms?
[DiscordArchive] Same instances with players from different realms?
Archived author: Jinnai • Posted: 2022-04-11T16:50:29.635000+00:00
Original source
Not only that. If I remember correctly, a shit ton of systems needs to be unlinked and separated since they all run on the same thread like the whole chat system for example. But shauren is the expert in that topic.
Archived author: jackpoz • Posted: 2022-04-11T17:14:46.990000+00:00
Original source
before going to multi servers, before going to multi processes, going multithreaded in all systems would be challenging enough (and required anyway)
Archived author: jackpoz • Posted: 2022-04-11T17:15:24.152000+00:00
Original source
like handling guild chat across maps
Archived author: Codewow • Posted: 2022-04-11T17:42:36.684000+00:00
Original source
Managed to get the ToCh PR compilation errors from 300+ to 18... Now I'm stuck because I know nothing about C++ and cannot figure out the fix for these errors:
"E1455 member function declared with 'override' does not override a base class member"
and one other error which I will provide shortly lol
Archived author: L2S • Posted: 2022-04-11T17:43:58.747000+00:00
Original source
So great... you're definitely one of the best programmers here. GJ
Archived author: Codewow • Posted: 2022-04-11T17:44:23.297000+00:00
Original source
Archived author: Codewow • Posted: 2022-04-11T17:44:35.873000+00:00
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Yeah, I make websites, not code games lol
Archived author: L2S • Posted: 2022-04-11T17:45:48.085000+00:00
Original source
wow, that's amazing.. making websites nowadays is a great ability.. especially on WordPress. Are your websites responsive design also?
Archived author: Silentstorm • Posted: 2022-04-11T17:46:36.420000+00:00
Original source
well, its attempting to override something that doesn't exist in the base class
Archived author: Silentstorm • Posted: 2022-04-11T17:47:55.902000+00:00
Original source
so, either add whatever its attempting to override to the base class (and implement handling that), figure out where whatever its trying to override actually is or not override it