[DiscordArchive] tried our wiki?
[DiscordArchive] tried our wiki?
Archived author: Snowcraft • Posted: 2022-04-06T10:59:32.800000+00:00
Original source
I have the source he gave me, it works.
Archived author: Snowcraft • Posted: 2022-04-06T10:59:38.318000+00:00
Original source
It's not ideal, but it works.
Archived author: Snowcraft • Posted: 2022-04-06T10:59:55.561000+00:00
Original source
I have worgen and goblins, for instance.
Archived author: Fake´z • Posted: 2022-04-06T11:00:52.824000+00:00
Original source
Oka , but still it Can have missing files / folders so best is to create a new one self , you Can allways move Them to the new source
Archived author: Jinnai • Posted: 2022-04-06T11:01:43.144000+00:00
Original source
okay, lets at least help you out of your gyth script
Archived author: Jinnai • Posted: 2022-04-06T11:02:01.524000+00:00
Original source
but aside from that, its literally impossible to give support for outdated codebases
Archived author: Birkir • Posted: 2022-04-06T11:02:18.174000+00:00
Original source
Yeah, was hoping to avoid that
Archived author: Jinnai • Posted: 2022-04-06T11:03:13.254000+00:00
Original source
take this row here from YOUR last code you pasted here (not mine please)
```cpp
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
```
and change it to
```cpp
void DamageTaken(Unit* /*attacker*/, uint32& damage) override
```
Archived author: Snowcraft • Posted: 2022-04-06T11:03:26.964000+00:00
Original source
Okay.
Archived author: Jinnai • Posted: 2022-04-06T11:03:29.709000+00:00
Original source
in theory, it should work in this case