[DiscordArchive] So I am trying to modify a spell proc. I made changes to spell_proc (changed it's chance field) but
[DiscordArchive] So I am trying to modify a spell proc. I made changes to spell_proc (changed it's chance field) but
Archived author: Shadowmeth • Posted: 2022-04-01T12:56:38.245000+00:00
Original source
So I am trying to modify a spell proc. I made changes to spell_proc (changed it's chance field) but it didn't work. Even modified Spell.dbc but it didn't work. Anyone knows why?
Archived author: Shadowmeth • Posted: 2022-04-01T12:56:48.694000+00:00
Original source
I am trying to modify the valanyr proc.
Archived author: Shadowmeth • Posted: 2022-04-01T12:56:56.942000+00:00
Original source
The shield one.
Archived author: Fake´z • Posted: 2022-04-01T13:13:57.897000+00:00
Original source
Skilllineability.dbc maybe , not good with spells , Else u Can get a Spell Editor
Archived author: Shadowmeth • Posted: 2022-04-01T13:14:20.534000+00:00
Original source
I just made changes to the core
Archived author: Shadowmeth • Posted: 2022-04-01T13:14:25.252000+00:00
Original source
I wanted 100% proc chance.
Archived author: Shadowmeth • Posted: 2022-04-01T13:15:31.272000+00:00
Original source
changed
```cpp
return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetEffectiveHeal() > 0;
```
to
```cpp
return true || eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetEffectiveHeal() > 0;
```
in spell_item.cpp in case anyone wanna does it
Archived author: Fake´z • Posted: 2022-04-01T13:15:44.436000+00:00
Original source
There is like 3-5 deff dbc’s ,
Archived author: Shadowmeth • Posted: 2022-04-01T13:15:58.949000+00:00
Original source
Also I think I figured out the issue. I had to modify 2 procs not 1.
Archived author: Shadowmeth • Posted: 2022-04-01T13:16:10.845000+00:00
Original source
The one with equip effect and the 1 that actually shields.