Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] So, I've noticed no rare mobs in my compile drop any high-quality loot. Which they're always suppose

[DiscordArchive] So, I've noticed no rare mobs in my compile drop any high-quality loot. Which they're always suppose

[DiscordArchive] So, I've noticed no rare mobs in my compile drop any high-quality loot. Which they're always suppose

rektbyfaith
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01-01-2022, 01:52 AM
#1
Archived author: Snowcraft • Posted: 2022-01-01T01:52:19.282000+00:00
Original source

So, I've noticed no rare mobs in my compile drop any high-quality loot. Which they're always supposed to. But looking through the creature_loot_template table, I have to ask - does the 3.3.5 branch even support a pool system for a 100% chance to drop a high-quality item, but not a *specific* item?
rektbyfaith
01-01-2022, 01:52 AM #1

Archived author: Snowcraft • Posted: 2022-01-01T01:52:19.282000+00:00
Original source

So, I've noticed no rare mobs in my compile drop any high-quality loot. Which they're always supposed to. But looking through the creature_loot_template table, I have to ask - does the 3.3.5 branch even support a pool system for a 100% chance to drop a high-quality item, but not a *specific* item?

rektbyfaith
Administrator
0
01-01-2022, 01:52 AM
#2
Archived author: Snowcraft • Posted: 2022-01-01T01:52:38.777000+00:00
Original source

Like, a 100% chance to drop an item, but the item in question being randomly picked from a pool of possible items?
rektbyfaith
01-01-2022, 01:52 AM #2

Archived author: Snowcraft • Posted: 2022-01-01T01:52:38.777000+00:00
Original source

Like, a 100% chance to drop an item, but the item in question being randomly picked from a pool of possible items?

rektbyfaith
Administrator
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01-01-2022, 01:54 AM
#3
Archived author: Snowcraft • Posted: 2022-01-01T01:54:15.538000+00:00
Original source

Or will I just need to give each and every rare mob a specific drop, which isn't Blizzlike?
rektbyfaith
01-01-2022, 01:54 AM #3

Archived author: Snowcraft • Posted: 2022-01-01T01:54:15.538000+00:00
Original source

Or will I just need to give each and every rare mob a specific drop, which isn't Blizzlike?

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