[DiscordArchive] it work the same with "AddAura" and "RemoveAura" ?
[DiscordArchive] it work the same with "AddAura" and "RemoveAura" ?
Archived author: LeeT • Posted: 2021-03-22T21:22:19.140000+00:00
Original source
it work the same with "AddAura" and "RemoveAura" ?
Archived author: Jinnai • Posted: 2021-03-22T21:23:32.114000+00:00
Original source
addaura has (spellid, target)
Archived author: LeeT • Posted: 2021-03-22T21:24:20.130000+00:00
Original source
player->AddAura(0000, player); doesnt work..
Archived author: Jinnai • Posted: 2021-03-22T21:25:06.078000+00:00
Original source
i doubt there is a spell with id 0000
Archived author: LeeT • Posted: 2021-03-22T21:25:57.974000+00:00
Original source
Was just an example.... player->AddAura(63988, player); doesnt work
Archived author: Jinnai • Posted: 2021-03-22T21:27:46.207000+00:00
Original source
the command is correct in this case
Archived author: Jinnai • Posted: 2021-03-22T21:28:21.428000+00:00
Original source
so either the code doesnt get executed (cant tell, for this you would have to show the full code) or something else is wrong (i dont know if that spell is considered an aura or not)
Archived author: LeeT • Posted: 2021-03-22T21:29:04.555000+00:00
Original source
I mean it doesnt work with any kind of spell tried with 56525 //Blessing of Kings
Archived author: Jinnai • Posted: 2021-03-22T21:31:16.795000+00:00
Original source
Then your code might not get executed, the function itself is 100 percent correct
Archived author: Jinnai • Posted: 2021-03-22T21:32:28.405000+00:00
Original source
Feel free to link a pastebin of what you are trying there