Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] In C++, if I have an ItemTemplate* that I know points to a weapon, how do I get its DPS?

[DiscordArchive] In C++, if I have an ItemTemplate* that I know points to a weapon, how do I get its DPS?

[DiscordArchive] In C++, if I have an ItemTemplate* that I know points to a weapon, how do I get its DPS?

rektbyfaith
Administrator
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01-14-2021, 07:54 PM
#1
Archived author: YunataSavior • Posted: 2021-01-14T19:54:53.816000+00:00
Original source

In C++, if I have an ItemTemplate* that I know points to a weapon, how do I get its DPS?
rektbyfaith
01-14-2021, 07:54 PM #1

Archived author: YunataSavior • Posted: 2021-01-14T19:54:53.816000+00:00
Original source

In C++, if I have an ItemTemplate* that I know points to a weapon, how do I get its DPS?

rektbyfaith
Administrator
0
01-14-2021, 07:55 PM
#2
Archived author: YunataSavior • Posted: 2021-01-14T19:55:46.563000+00:00
Original source

I'm trying to create a function which calculates "Pawn Scores" based on item stats using stat weights
rektbyfaith
01-14-2021, 07:55 PM #2

Archived author: YunataSavior • Posted: 2021-01-14T19:55:46.563000+00:00
Original source

I'm trying to create a function which calculates "Pawn Scores" based on item stats using stat weights

rektbyfaith
Administrator
0
01-14-2021, 07:57 PM
#3
Archived author: YunataSavior • Posted: 2021-01-14T19:57:03.822000+00:00
Original source

Also, how do I determine whether a piece of armor/weapon is "available to players" or not?
rektbyfaith
01-14-2021, 07:57 PM #3

Archived author: YunataSavior • Posted: 2021-01-14T19:57:03.822000+00:00
Original source

Also, how do I determine whether a piece of armor/weapon is "available to players" or not?

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