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[DiscordArchive] What are you making?

[DiscordArchive] What are you making?

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rektbyfaith
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0
06-14-2019, 12:38 PM
#1
Archived author: Luka • Posted: 2019-06-14T12:38:52.860000+00:00
Original source

What are you making?
rektbyfaith
06-14-2019, 12:38 PM #1

Archived author: Luka • Posted: 2019-06-14T12:38:52.860000+00:00
Original source

What are you making?

rektbyfaith
Administrator
0
06-14-2019, 12:39 PM
#2
Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:03.264000+00:00
Original source

well I already made tons of things with phasing
rektbyfaith
06-14-2019, 12:39 PM #2

Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:03.264000+00:00
Original source

well I already made tons of things with phasing

rektbyfaith
Administrator
0
06-14-2019, 12:39 PM
#3
Archived author: Luka • Posted: 2019-06-14T12:39:21.688000+00:00
Original source

I mean what are you working at the moment that requires more than 33 phases
rektbyfaith
06-14-2019, 12:39 PM #3

Archived author: Luka • Posted: 2019-06-14T12:39:21.688000+00:00
Original source

I mean what are you working at the moment that requires more than 33 phases

rektbyfaith
Administrator
0
06-14-2019, 12:39 PM
#4
Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:22.012000+00:00
Original source

but I used max
```
phase 1 is phaseMask 1
phase 2 is phaseMask 2
phase 3 is phaseMask 4
phase 4 is phaseMask 8
phase 5 is phaseMask 16
phase 6 is phaseMask 32
phase 7 is phaseMask 64
phase 8 is phaseMask 128
```
rektbyfaith
06-14-2019, 12:39 PM #4

Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:22.012000+00:00
Original source

but I used max
```
phase 1 is phaseMask 1
phase 2 is phaseMask 2
phase 3 is phaseMask 4
phase 4 is phaseMask 8
phase 5 is phaseMask 16
phase 6 is phaseMask 32
phase 7 is phaseMask 64
phase 8 is phaseMask 128
```

rektbyfaith
Administrator
0
06-14-2019, 12:39 PM
#5
Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:55.362000+00:00
Original source

random battles
rektbyfaith
06-14-2019, 12:39 PM #5

Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:39:55.362000+00:00
Original source

random battles

rektbyfaith
Administrator
0
06-14-2019, 12:40 PM
#6
Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:40:08.724000+00:00
Original source

one free for all system and one 1v1 script
rektbyfaith
06-14-2019, 12:40 PM #6

Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:40:08.724000+00:00
Original source

one free for all system and one 1v1 script

rektbyfaith
Administrator
0
06-14-2019, 12:40 PM
#7
Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:40:30.683000+00:00
Original source

I am trying to isolate the probability that both scripts will spawn players in the same phase
rektbyfaith
06-14-2019, 12:40 PM #7

Archived author: MR.MUSTACHE • Posted: 2019-06-14T12:40:30.683000+00:00
Original source

I am trying to isolate the probability that both scripts will spawn players in the same phase

rektbyfaith
Administrator
0
06-14-2019, 12:40 PM
#8
Archived author: Luka • Posted: 2019-06-14T12:40:48.981000+00:00
Original source

Just rewrite the phasing so that it uses normal numbers instead of bit-mask values
rektbyfaith
06-14-2019, 12:40 PM #8

Archived author: Luka • Posted: 2019-06-14T12:40:48.981000+00:00
Original source

Just rewrite the phasing so that it uses normal numbers instead of bit-mask values

rektbyfaith
Administrator
0
06-14-2019, 12:40 PM
#9
Archived author: Luka • Posted: 2019-06-14T12:40:59.778000+00:00
Original source

Then host battles and arenas based on the host player's GUID
rektbyfaith
06-14-2019, 12:40 PM #9

Archived author: Luka • Posted: 2019-06-14T12:40:59.778000+00:00
Original source

Then host battles and arenas based on the host player's GUID

rektbyfaith
Administrator
0
06-14-2019, 12:41 PM
#10
Archived author: Luka • Posted: 2019-06-14T12:41:08.278000+00:00
Original source

And then add other players into the room with the hosts GUID
rektbyfaith
06-14-2019, 12:41 PM #10

Archived author: Luka • Posted: 2019-06-14T12:41:08.278000+00:00
Original source

And then add other players into the room with the hosts GUID

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