[DiscordArchive] Well is your source different than the one compiled in the worldserver.exe?
[DiscordArchive] Well is your source different than the one compiled in the worldserver.exe?
Archived author: Luka • Posted: 2019-06-05T13:17:15.558000+00:00
Original source
Anyway
Archived author: Luka • Posted: 2019-06-05T13:17:48.570000+00:00
Original source
You can't view damage like that iirc, add another breakpoint under the `damage = ModifyDamage....`
Archived author: Luka • Posted: 2019-06-05T13:18:13.798000+00:00
Original source
And when it hits the breakpoint, press continue then when it hits the breakpoint on `}` view the modified damage
Archived author: Luka • Posted: 2019-06-05T13:18:43.236000+00:00
Original source
But since it's not modifying it, there's an issue with your ModifyDamage function
Archived author: Luka • Posted: 2019-06-05T13:18:56.301000+00:00
Original source
And you should be debugging it rather than these hooks
Archived author: Luka • Posted: 2019-06-05T13:19:45.342000+00:00
Original source
Also, you should pass the damage as a reference rather than having it return the modified damage and then modifying it again
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:26:11.128000+00:00
Original source
oh lol it worked
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:26:25.532000+00:00
Original source
a npc just hit me with 700k firenova
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:26:46.368000+00:00
Original source
while pressing "continue" to read the damage
Archived author: Luka • Posted: 2019-06-05T13:27:18.113000+00:00
Original source
What fixed it?