[DiscordArchive] Well is your source different than the one compiled in the worldserver.exe?
[DiscordArchive] Well is your source different than the one compiled in the worldserver.exe?
Archived author: Luka • Posted: 2019-06-05T13:11:17.907000+00:00
Original source
^ just an example
Archived author: Luka • Posted: 2019-06-05T13:11:26.872000+00:00
Original source
Under each if to see which line gets hit
![[Image: unknown.png?ex=690bf607&is=690aa487&hm=9...7ceb12c3f&]](https://cdn.discordapp.com/attachments/376457042392514560/585818269072490497/unknown.png?ex=690bf607&is=690aa487&hm=9e8e658a009de6346e1aac6e57abf1a04c0b974160fd63c0c9c71b07ceb12c3f&)
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:12:39.324000+00:00
Original source
![[Image: unknown.png?ex=690bf607&is=690aa487&hm=9...7ceb12c3f&]](https://cdn.discordapp.com/attachments/376457042392514560/585818269072490497/unknown.png?ex=690bf607&is=690aa487&hm=9e8e658a009de6346e1aac6e57abf1a04c0b974160fd63c0c9c71b07ceb12c3f&)
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:12:52.081000+00:00
Original source
ok so I put a breakpoint everywhere that it should return `damage`
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:12:57.623000+00:00
Original source
to check the amount
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:13:32.858000+00:00
Original source
hmm returned the normal damage of a Ogre that is hitting me 282
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:13:35.125000+00:00
Original source
hmm
Archived author: Luka • Posted: 2019-06-05T13:14:29.320000+00:00
Original source
Where did you read the damage returned
Archived author: MR.MUSTACHE • Posted: 2019-06-05T13:15:25.748000+00:00
Original source
by putting the mouse on the `damage` value to see the total damage after the action was done
Archived author: Luka • Posted: 2019-06-05T13:15:34.821000+00:00
Original source
While debugging, go into Debug -> Windows -> Locals