[DiscordArchive] Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?
[DiscordArchive] Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?
Archived author: IcyOnDuty • Posted: 2024-03-04T19:40:08.625000+00:00
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Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?
Archived author: Tea • Posted: 2024-03-04T19:43:18.332000+00:00
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yes but also no
Archived author: Tea • Posted: 2024-03-04T19:43:41.251000+00:00
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this flag is indeed a marker that the creature will have larger than normal visibility distance
Archived author: Tea • Posted: 2024-03-04T19:43:50.297000+00:00
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but it does not actually trigger that behavior
Archived author: Tea • Posted: 2024-03-04T19:44:19.047000+00:00
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for that you need to set `visibilityDistanceType` in one of _addon tables
Archived author: IcyOnDuty • Posted: 2024-03-04T19:54:38.191000+00:00
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I can only find that option for creatures, is there any option for the objects?
Archived author: IcyOnDuty • Posted: 2024-03-04T21:05:24.765000+00:00
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Only one i can find is this one : `data7: LargeAOI`
Archived author: Tea • Posted: 2024-03-04T21:06:32.852000+00:00
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it changes depending on gameobject type
Archived author: IcyOnDuty • Posted: 2024-03-04T21:10:20.185000+00:00
Original source
Yeah ik, im using type 6 but i can't find anything to change anywhere about objects visibility range. The creature visibility seems a bit easier to adjust in DB