Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?

[DiscordArchive] Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?

[DiscordArchive] Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?

rektbyfaith
Administrator
0
03-04-2024, 07:40 PM
#1
Archived author: IcyOnDuty • Posted: 2024-03-04T19:40:08.625000+00:00
Original source

Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?
rektbyfaith
03-04-2024, 07:40 PM #1

Archived author: IcyOnDuty • Posted: 2024-03-04T19:40:08.625000+00:00
Original source

Does ```UNIT_FLAG2_LARGE_AOI``` refeer to visiblilty?

rektbyfaith
Administrator
0
03-04-2024, 07:43 PM
#2
Archived author: Tea • Posted: 2024-03-04T19:43:18.332000+00:00
Original source

yes but also no
rektbyfaith
03-04-2024, 07:43 PM #2

Archived author: Tea • Posted: 2024-03-04T19:43:18.332000+00:00
Original source

yes but also no

rektbyfaith
Administrator
0
03-04-2024, 07:43 PM
#3
Archived author: Tea • Posted: 2024-03-04T19:43:41.251000+00:00
Original source

this flag is indeed a marker that the creature will have larger than normal visibility distance
rektbyfaith
03-04-2024, 07:43 PM #3

Archived author: Tea • Posted: 2024-03-04T19:43:41.251000+00:00
Original source

this flag is indeed a marker that the creature will have larger than normal visibility distance

rektbyfaith
Administrator
0
03-04-2024, 07:43 PM
#4
Archived author: Tea • Posted: 2024-03-04T19:43:50.297000+00:00
Original source

but it does not actually trigger that behavior
rektbyfaith
03-04-2024, 07:43 PM #4

Archived author: Tea • Posted: 2024-03-04T19:43:50.297000+00:00
Original source

but it does not actually trigger that behavior

rektbyfaith
Administrator
0
03-04-2024, 07:44 PM
#5
Archived author: Tea • Posted: 2024-03-04T19:44:19.047000+00:00
Original source

for that you need to set `visibilityDistanceType` in one of _addon tables
rektbyfaith
03-04-2024, 07:44 PM #5

Archived author: Tea • Posted: 2024-03-04T19:44:19.047000+00:00
Original source

for that you need to set `visibilityDistanceType` in one of _addon tables

rektbyfaith
Administrator
0
03-04-2024, 07:54 PM
#6
Archived author: IcyOnDuty • Posted: 2024-03-04T19:54:38.191000+00:00
Original source

I can only find that option for creatures, is there any option for the objects?
rektbyfaith
03-04-2024, 07:54 PM #6

Archived author: IcyOnDuty • Posted: 2024-03-04T19:54:38.191000+00:00
Original source

I can only find that option for creatures, is there any option for the objects?

rektbyfaith
Administrator
0
03-04-2024, 09:05 PM
#7
Archived author: IcyOnDuty • Posted: 2024-03-04T21:05:24.765000+00:00
Original source

Only one i can find is this one : `data7: LargeAOI`
rektbyfaith
03-04-2024, 09:05 PM #7

Archived author: IcyOnDuty • Posted: 2024-03-04T21:05:24.765000+00:00
Original source

Only one i can find is this one : `data7: LargeAOI`

rektbyfaith
Administrator
0
03-04-2024, 09:06 PM
#8
Archived author: Tea • Posted: 2024-03-04T21:06:32.852000+00:00
Original source

it changes depending on gameobject type
rektbyfaith
03-04-2024, 09:06 PM #8

Archived author: Tea • Posted: 2024-03-04T21:06:32.852000+00:00
Original source

it changes depending on gameobject type

rektbyfaith
Administrator
0
03-04-2024, 09:10 PM
#9
Archived author: IcyOnDuty • Posted: 2024-03-04T21:10:20.185000+00:00
Original source

Yeah ik, im using type 6 but i can't find anything to change anywhere about objects visibility range. The creature visibility seems a bit easier to adjust in DB
rektbyfaith
03-04-2024, 09:10 PM #9

Archived author: IcyOnDuty • Posted: 2024-03-04T21:10:20.185000+00:00
Original source

Yeah ik, im using type 6 but i can't find anything to change anywhere about objects visibility range. The creature visibility seems a bit easier to adjust in DB

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)