[DiscordArchive] <@156769756995780608> i think you are looking for gameobject_template to get the ids for the gameobj
[DiscordArchive] <@156769756995780608> i think you are looking for gameobject_template to get the ids for the gameobj
Archived author: ModoX • Posted: 2022-04-28T22:04:47.600000+00:00
Original source
<@156769756995780608> i think you are looking for gameobject_template to get the ids for the gameobjects, not the actual spawns right?
Archived author: Dedrich • Posted: 2022-04-28T22:06:49.157000+00:00
Original source
I could be wrong but in the research I did I came up with this:
`gameobject.ID -> gameobject_template.entry = displayID -> gameObjectDisplayInfo.ID => fileDataID`
Archived author: Dedrich • Posted: 2022-04-28T22:07:08.505000+00:00
Original source
If I have the fileDataID I can import into my 3D DCC
Archived author: Dedrich • Posted: 2022-04-28T22:07:22.659000+00:00
Original source
just need the XYZ XYZW SCALE
Archived author: Dedrich • Posted: 2022-04-28T22:07:24.222000+00:00
Original source
information
Archived author: Dedrich • Posted: 2022-04-28T22:07:37.048000+00:00
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I'll take a look at this! Thanks
Archived author: Naddley • Posted: 2022-04-28T22:07:55.849000+00:00
Original source
Oh nono then you dont need Sniffer and stuff^^
Archived author: ModoX • Posted: 2022-04-28T22:08:06.120000+00:00
Original source
gameobject_template is having a separate displayid field
Archived author: ModoX • Posted: 2022-04-28T22:08:11.669000+00:00
Original source
Called displayid
Archived author: ModoX • Posted: 2022-04-28T22:08:26.533000+00:00
Original source
And you spawn them by using the entry