[DiscordArchive] The reason I even stumbled across this was because I was trying to find the first available/unused g
[DiscordArchive] The reason I even stumbled across this was because I was trying to find the first available/unused g
Archived author: swagkhalifa • Posted: 2022-03-11T15:04:28.816000+00:00
Original source
The reason I even stumbled across this was because I was trying to find the first available/unused guid. So another question I have; is there any TC standards for adding missing creatures? So for example if I want to add some missing creatures and later on share them, should I choose a specific guid or something like that?
Archived author: swagkhalifa • Posted: 2022-03-11T15:05:22.714000+00:00
Original source
So similar to waypoint_data id which must be guid * 10
Archived author: ModoX • Posted: 2022-03-11T15:05:52.120000+00:00
Original source
for creature spawn guids i'd pick something insanely high during development, im mostly at like 6000000 when doing something new
Archived author: ModoX • Posted: 2022-03-11T15:06:14.218000+00:00
Original source
when you make an sql fix post on github the merging maintainer will then adjust the guids according to our standards which are defined on wiki
Archived author: ModoX • Posted: 2022-03-11T15:06:35.005000+00:00
Original source
https://trinitycore.info/en/database/mas...ature#guid
[Embed: creature]
https://trinitycore.info/en/database/mas...d/creature
Archived author: swagkhalifa • Posted: 2022-03-11T15:07:05.877000+00:00
Original source
right, that makes sense
Archived author: ModoX • Posted: 2022-03-11T15:08:34.559000+00:00
Original source
are those npcs spawned on clean tc? i dont have them in my db either <:kekw:707032773831163917>
Archived author: swagkhalifa • Posted: 2022-03-11T15:09:23.987000+00:00
Original source
im working on the cata project
Archived author: swagkhalifa • Posted: 2022-03-11T15:10:42.121000+00:00
Original source
and I only started a few days ago, so ye
Archived author: swagkhalifa • Posted: 2022-03-11T15:22:10.897000+00:00
Original source
Can you port to them ingame using .go creature guid?