Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] That's fine, it's not your job, but you can do the projects the courtesy of creating an issue when y

[DiscordArchive] That's fine, it's not your job, but you can do the projects the courtesy of creating an issue when y

[DiscordArchive] That's fine, it's not your job, but you can do the projects the courtesy of creating an issue when y

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rektbyfaith
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10-06-2025, 10:26 AM
#1
Archived author: Foe • Posted: 2025-10-06T10:26:42.472000+00:00
Original source

That's fine, it's not your job, but you can do the projects the courtesy of creating an issue when you notice it, no?
rektbyfaith
10-06-2025, 10:26 AM #1

Archived author: Foe • Posted: 2025-10-06T10:26:42.472000+00:00
Original source

That's fine, it's not your job, but you can do the projects the courtesy of creating an issue when you notice it, no?

rektbyfaith
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10-06-2025, 10:27 AM
#2
Archived author: Foe • Posted: 2025-10-06T10:27:02.779000+00:00
Original source

Not everyone has the time to ensure automated tasks are completed correctly every time, but react when an issue is made
rektbyfaith
10-06-2025, 10:27 AM #2

Archived author: Foe • Posted: 2025-10-06T10:27:02.779000+00:00
Original source

Not everyone has the time to ensure automated tasks are completed correctly every time, but react when an issue is made

rektbyfaith
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10-06-2025, 10:27 AM
#3
Archived author: Crane • Posted: 2025-10-06T10:27:29.127000+00:00
Original source

But you officially link it to your customchanges website. Sure, it's not your project, but the tele NPC is yours.

Well, I still have a backup and can revert to the previous commit.
rektbyfaith
10-06-2025, 10:27 AM #3

Archived author: Crane • Posted: 2025-10-06T10:27:29.127000+00:00
Original source

But you officially link it to your customchanges website. Sure, it's not your project, but the tele NPC is yours.

Well, I still have a backup and can revert to the previous commit.

rektbyfaith
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10-06-2025, 10:28 AM
#4
Archived author: Foe • Posted: 2025-10-06T10:28:53.542000+00:00
Original source

Linking to something doesn't make a 3rd party script the parent projects responsibility either. It's a bit weird blaming the parent project for something downstream failing, and then not notifying said downstream projects of issues so they can fix it
rektbyfaith
10-06-2025, 10:28 AM #4

Archived author: Foe • Posted: 2025-10-06T10:28:53.542000+00:00
Original source

Linking to something doesn't make a 3rd party script the parent projects responsibility either. It's a bit weird blaming the parent project for something downstream failing, and then not notifying said downstream projects of issues so they can fix it

rektbyfaith
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10-06-2025, 10:28 AM
#5
Archived author: Foe • Posted: 2025-10-06T10:28:58.244000+00:00
Original source

But that's my 2 cents
rektbyfaith
10-06-2025, 10:28 AM #5

Archived author: Foe • Posted: 2025-10-06T10:28:58.244000+00:00
Original source

But that's my 2 cents

rektbyfaith
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10-06-2025, 10:31 AM
#6
Archived author: Crane • Posted: 2025-10-06T10:31:25.534000+00:00
Original source

But I've already informed them, partly because I also use NPC Bots, and they're working on fixing it. Hence the backup so I can roll back to the last working version.

Having a backup is always good.
rektbyfaith
10-06-2025, 10:31 AM #6

Archived author: Crane • Posted: 2025-10-06T10:31:25.534000+00:00
Original source

But I've already informed them, partly because I also use NPC Bots, and they're working on fixing it. Hence the backup so I can roll back to the last working version.

Having a backup is always good.

rektbyfaith
Administrator
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10-06-2025, 10:36 AM
#7
Archived author: Foe • Posted: 2025-10-06T10:36:22.549000+00:00
Original source

Then I guess everything's okay?
rektbyfaith
10-06-2025, 10:36 AM #7

Archived author: Foe • Posted: 2025-10-06T10:36:22.549000+00:00
Original source

Then I guess everything's okay?

rektbyfaith
Administrator
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10-06-2025, 11:02 AM
#8
Archived author: Crane • Posted: 2025-10-06T11:02:57.376000+00:00
Original source

Many things were also set to private in the Objectguid.h file. If you set it back to public, most scripts work again. ^^ I've tested it out ^^
rektbyfaith
10-06-2025, 11:02 AM #8

Archived author: Crane • Posted: 2025-10-06T11:02:57.376000+00:00
Original source

Many things were also set to private in the Objectguid.h file. If you set it back to public, most scripts work again. ^^ I've tested it out ^^

rektbyfaith
Administrator
0
10-06-2025, 11:03 AM
#9
Archived author: Tea • Posted: 2025-10-06T11:03:18.098000+00:00
Original source

its INTENDED
rektbyfaith
10-06-2025, 11:03 AM #9

Archived author: Tea • Posted: 2025-10-06T11:03:18.098000+00:00
Original source

its INTENDED

rektbyfaith
Administrator
0
10-06-2025, 11:03 AM
#10
Archived author: Tea • Posted: 2025-10-06T11:03:24.537000+00:00
Original source

scripts arent supposed to use those things
rektbyfaith
10-06-2025, 11:03 AM #10

Archived author: Tea • Posted: 2025-10-06T11:03:24.537000+00:00
Original source

scripts arent supposed to use those things

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