[DiscordArchive] When calculating things when player/caster gets hit by something, should it be player or caster?
[DiscordArchive] When calculating things when player/caster gets hit by something, should it be player or caster?
Archived author: syntaxhell • Posted: 2025-04-14T14:03:19.663000+00:00
Original source
When calculating things when player/caster gets hit by something, should it be player or caster?
Archived author: syntaxhell • Posted: 2025-04-14T14:03:27.502000+00:00
Original source
Player right?
Archived author: syntaxhell • Posted: 2025-04-14T14:03:40.446000+00:00
Original source
Cause if the player gets hit with something, it should proc something
Archived author: syntaxhell • Posted: 2025-04-14T14:03:44.486000+00:00
Original source
Or should it be caster?
Archived author: syntaxhell • Posted: 2025-04-14T14:03:54.755000+00:00
Original source
Or is caster just the player, WHEN casting a spell?
Archived author: syntaxhell • Posted: 2025-04-14T14:04:30.319000+00:00
Original source
Cause I am looking at both spell reflect and pain and gain, and "something" should happen whenever you are hit
Archived author: edea • Posted: 2025-04-14T14:06:02.097000+00:00
Original source
take a look at proc
Archived author: Tea • Posted: 2025-04-14T14:06:05.334000+00:00
Original source
eeeeeh it depends
Archived author: edea • Posted: 2025-04-14T14:06:07.755000+00:00
Original source
```
03 Taken damage from melee strike hit
05 Taken damage by Spell that use melee weapon
07 Taken damage from ranged attack
09 Taken damage by Spell that use ranged weapon
13 Taken negative spell hit
17 Taken magic spell damage
19 Taken periodic damage
```
Archived author: syntaxhell • Posted: 2025-04-14T14:09:23.140000+00:00
Original source
I am not sure I got much more clever