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[DiscordArchive] No? Why not?

[DiscordArchive] No? Why not?

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rektbyfaith
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0
04-07-2025, 11:33 AM
#11
Archived author: Tea • Posted: 2025-04-07T11:33:59.258000+00:00
Original source

GetHitUnit() doesn't work in target selection hooks
rektbyfaith
04-07-2025, 11:33 AM #11

Archived author: Tea • Posted: 2025-04-07T11:33:59.258000+00:00
Original source

GetHitUnit() doesn't work in target selection hooks

rektbyfaith
Administrator
0
04-07-2025, 11:34 AM
#12
Archived author: Calin • Posted: 2025-04-07T11:34:00.184000+00:00
Original source

same
rektbyfaith
04-07-2025, 11:34 AM #12

Archived author: Calin • Posted: 2025-04-07T11:34:00.184000+00:00
Original source

same

rektbyfaith
Administrator
0
04-07-2025, 11:34 AM
#13
Archived author: Tea • Posted: 2025-04-07T11:34:46.237000+00:00
Original source

GetHit* family of functions operate on objects that have been selected as targets
rektbyfaith
04-07-2025, 11:34 AM #13

Archived author: Tea • Posted: 2025-04-07T11:34:46.237000+00:00
Original source

GetHit* family of functions operate on objects that have been selected as targets

rektbyfaith
Administrator
0
04-07-2025, 11:35 AM
#14
Archived author: Tea • Posted: 2025-04-07T11:35:50.321000+00:00
Original source

GetExplTarget* are the ones that operate on target passed to WorldObject::CastSpell (either by npc script or from client packet for player)
rektbyfaith
04-07-2025, 11:35 AM #14

Archived author: Tea • Posted: 2025-04-07T11:35:50.321000+00:00
Original source

GetExplTarget* are the ones that operate on target passed to WorldObject::CastSpell (either by npc script or from client packet for player)

rektbyfaith
Administrator
0
04-07-2025, 11:39 AM
#15
Archived author: syntaxhell • Posted: 2025-04-07T11:39:09.974000+00:00
Original source

Objects as gobjects?
rektbyfaith
04-07-2025, 11:39 AM #15

Archived author: syntaxhell • Posted: 2025-04-07T11:39:09.974000+00:00
Original source

Objects as gobjects?

rektbyfaith
Administrator
0
04-07-2025, 11:39 AM
#16
Archived author: syntaxhell • Posted: 2025-04-07T11:39:16.704000+00:00
Original source

I thought units was normal objects
rektbyfaith
04-07-2025, 11:39 AM #16

Archived author: syntaxhell • Posted: 2025-04-07T11:39:16.704000+00:00
Original source

I thought units was normal objects

rektbyfaith
Administrator
0
04-07-2025, 11:40 AM
#17
Archived author: Tea • Posted: 2025-04-07T11:40:04.740000+00:00
Original source

no, objects as anything that can be a spell target
rektbyfaith
04-07-2025, 11:40 AM #17

Archived author: Tea • Posted: 2025-04-07T11:40:04.740000+00:00
Original source

no, objects as anything that can be a spell target

rektbyfaith
Administrator
0
04-07-2025, 11:40 AM
#18
Archived author: syntaxhell • Posted: 2025-04-07T11:40:26.052000+00:00
Original source

Ah okay okay
rektbyfaith
04-07-2025, 11:40 AM #18

Archived author: syntaxhell • Posted: 2025-04-07T11:40:26.052000+00:00
Original source

Ah okay okay

rektbyfaith
Administrator
0
04-07-2025, 11:40 AM
#19
Archived author: Tea • Posted: 2025-04-07T11:40:50.046000+00:00
Original source

which means `WorldObject` or `Item` or even a position
rektbyfaith
04-07-2025, 11:40 AM #19

Archived author: Tea • Posted: 2025-04-07T11:40:50.046000+00:00
Original source

which means `WorldObject` or `Item` or even a position

rektbyfaith
Administrator
0
04-07-2025, 11:41 AM
#20
Archived author: Tea • Posted: 2025-04-07T11:41:20.193000+00:00
Original source

but i also said which function to use already https://discord.com/channels/37607328642...7203071077
rektbyfaith
04-07-2025, 11:41 AM #20

Archived author: Tea • Posted: 2025-04-07T11:41:20.193000+00:00
Original source

but i also said which function to use already https://discord.com/channels/37607328642...7203071077

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