Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] have I explained myself?

[DiscordArchive] have I explained myself?

[DiscordArchive] have I explained myself?

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rektbyfaith
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03-31-2025, 06:22 PM
#11
Archived author: Telegrill • Posted: 2025-03-31T18:22:12.060000+00:00
Original source

which would end up resulting in a global point?
rektbyfaith
03-31-2025, 06:22 PM #11

Archived author: Telegrill • Posted: 2025-03-31T18:22:12.060000+00:00
Original source

which would end up resulting in a global point?

rektbyfaith
Administrator
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03-31-2025, 06:22 PM
#12
Archived author: Tea • Posted: 2025-03-31T18:22:42.495000+00:00
Original source

look at fields of SpellDestination class, not its constructors (you cant use those for what you want to achieve)
rektbyfaith
03-31-2025, 06:22 PM #12

Archived author: Tea • Posted: 2025-03-31T18:22:42.495000+00:00
Original source

look at fields of SpellDestination class, not its constructors (you cant use those for what you want to achieve)

rektbyfaith
Administrator
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03-31-2025, 06:22 PM
#13
Archived author: Northstrider • Posted: 2025-03-31T18:22:49.445000+00:00
Original source

https://tenor.com/view/todd-howard-it-ju...f-20598651
rektbyfaith
03-31-2025, 06:22 PM #13

Archived author: Northstrider • Posted: 2025-03-31T18:22:49.445000+00:00
Original source

https://tenor.com/view/todd-howard-it-ju...f-20598651

rektbyfaith
Administrator
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03-31-2025, 06:23 PM
#14
Archived author: Telegrill • Posted: 2025-03-31T18:23:38.641000+00:00
Original source

it probably does work, it's just I'm not passing the correct TargetArg to accomplish it
rektbyfaith
03-31-2025, 06:23 PM #14

Archived author: Telegrill • Posted: 2025-03-31T18:23:38.641000+00:00
Original source

it probably does work, it's just I'm not passing the correct TargetArg to accomplish it

rektbyfaith
Administrator
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03-31-2025, 06:24 PM
#15
Archived author: Telegrill • Posted: 2025-03-31T18:24:48.326000+00:00
Original source

I think part of the problem is I don't tipically (or ever) use SpellDestination for CastSpellTargetArg
rektbyfaith
03-31-2025, 06:24 PM #15

Archived author: Telegrill • Posted: 2025-03-31T18:24:48.326000+00:00
Original source

I think part of the problem is I don't tipically (or ever) use SpellDestination for CastSpellTargetArg

rektbyfaith
Administrator
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03-31-2025, 06:25 PM
#16
Archived author: Telegrill • Posted: 2025-03-31T18:25:11.682000+00:00
Original source

we normally pass pointers to targets, or Positions directly
rektbyfaith
03-31-2025, 06:25 PM #16

Archived author: Telegrill • Posted: 2025-03-31T18:25:11.682000+00:00
Original source

we normally pass pointers to targets, or Positions directly

rektbyfaith
Administrator
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03-31-2025, 06:25 PM
#17
Archived author: Tea • Posted: 2025-03-31T18:25:48.586000+00:00
Original source

usually thats what people do, yes
rektbyfaith
03-31-2025, 06:25 PM #17

Archived author: Tea • Posted: 2025-03-31T18:25:48.586000+00:00
Original source

usually thats what people do, yes

rektbyfaith
Administrator
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03-31-2025, 06:26 PM
#18
Archived author: Tea • Posted: 2025-03-31T18:26:02.306000+00:00
Original source

but using SpellDestination is another option
rektbyfaith
03-31-2025, 06:26 PM #18

Archived author: Tea • Posted: 2025-03-31T18:26:02.306000+00:00
Original source

but using SpellDestination is another option

rektbyfaith
Administrator
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03-31-2025, 06:26 PM
#19
Archived author: Telegrill • Posted: 2025-03-31T18:26:25.760000+00:00
Original source

I'm gonna give it a go and come back with the result, that's probably the answer I required, thanks!
rektbyfaith
03-31-2025, 06:26 PM #19

Archived author: Telegrill • Posted: 2025-03-31T18:26:25.760000+00:00
Original source

I'm gonna give it a go and come back with the result, that's probably the answer I required, thanks!

rektbyfaith
Administrator
0
03-31-2025, 06:28 PM
#20
Archived author: Tea • Posted: 2025-03-31T18:28:17.237000+00:00
Original source

you basically want
```c++
SpellDestination dest;
// do things to initialize dest as you like
CastSpell(dest, SPELL_ID, ...);
```
rektbyfaith
03-31-2025, 06:28 PM #20

Archived author: Tea • Posted: 2025-03-31T18:28:17.237000+00:00
Original source

you basically want
```c++
SpellDestination dest;
// do things to initialize dest as you like
CastSpell(dest, SPELL_ID, ...);
```

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