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[DiscordArchive] have I explained myself?

[DiscordArchive] have I explained myself?

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rektbyfaith
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03-31-2025, 06:17 PM
#1
Archived author: Telegrill • Posted: 2025-03-31T18:17:50.381000+00:00
Original source

have I explained myself?
rektbyfaith
03-31-2025, 06:17 PM #1

Archived author: Telegrill • Posted: 2025-03-31T18:17:50.381000+00:00
Original source

have I explained myself?

rektbyfaith
Administrator
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03-31-2025, 06:18 PM
#2
Archived author: Tea • Posted: 2025-03-31T18:18:50.999000+00:00
Original source

yes, and i understood from it that you are not fully familiar with spell code
rektbyfaith
03-31-2025, 06:18 PM #2

Archived author: Tea • Posted: 2025-03-31T18:18:50.999000+00:00
Original source

yes, and i understood from it that you are not fully familiar with spell code

rektbyfaith
Administrator
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03-31-2025, 06:18 PM
#3
Archived author: Tea • Posted: 2025-03-31T18:18:57.179000+00:00
Original source

it just works
rektbyfaith
03-31-2025, 06:18 PM #3

Archived author: Tea • Posted: 2025-03-31T18:18:57.179000+00:00
Original source

it just works

rektbyfaith
Administrator
0
03-31-2025, 06:19 PM
#4
Archived author: Telegrill • Posted: 2025-03-31T18:19:07.342000+00:00
Original source

not entirely, nope
rektbyfaith
03-31-2025, 06:19 PM #4

Archived author: Telegrill • Posted: 2025-03-31T18:19:07.342000+00:00
Original source

not entirely, nope

rektbyfaith
Administrator
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03-31-2025, 06:19 PM
#5
Archived author: Tea • Posted: 2025-03-31T18:19:45.585000+00:00
Original source

SpellDestination is exactly that, a global point OR transport offset
rektbyfaith
03-31-2025, 06:19 PM #5

Archived author: Tea • Posted: 2025-03-31T18:19:45.585000+00:00
Original source

SpellDestination is exactly that, a global point OR transport offset

rektbyfaith
Administrator
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03-31-2025, 06:21 PM
#6
Archived author: Telegrill • Posted: 2025-03-31T18:21:05.406000+00:00
Original source

so in order for the spell to be cast on the offset, and not global point, SpellDestination must be passed while filling transportguid and offsets variables, I'm assuming, in order to mimic the behaviour
rektbyfaith
03-31-2025, 06:21 PM #6

Archived author: Telegrill • Posted: 2025-03-31T18:21:05.406000+00:00
Original source

so in order for the spell to be cast on the offset, and not global point, SpellDestination must be passed while filling transportguid and offsets variables, I'm assuming, in order to mimic the behaviour

rektbyfaith
Administrator
0
03-31-2025, 06:21 PM
#7
Archived author: Tea • Posted: 2025-03-31T18:21:25.380000+00:00
Original source

the catch is that you must pass a SpellDestination to CastSpell to target a transport offset
rektbyfaith
03-31-2025, 06:21 PM #7

Archived author: Tea • Posted: 2025-03-31T18:21:25.380000+00:00
Original source

the catch is that you must pass a SpellDestination to CastSpell to target a transport offset

rektbyfaith
Administrator
0
03-31-2025, 06:21 PM
#8
Archived author: Tea • Posted: 2025-03-31T18:21:30.922000+00:00
Original source

this is fully supported
rektbyfaith
03-31-2025, 06:21 PM #8

Archived author: Tea • Posted: 2025-03-31T18:21:30.922000+00:00
Original source

this is fully supported

rektbyfaith
Administrator
0
03-31-2025, 06:21 PM
#9
Archived author: Tea • Posted: 2025-03-31T18:21:47.699000+00:00
Original source

CastSpellTargetArg (first arg of CastSpell) is constructible from SpellDestination
rektbyfaith
03-31-2025, 06:21 PM #9

Archived author: Tea • Posted: 2025-03-31T18:21:47.699000+00:00
Original source

CastSpellTargetArg (first arg of CastSpell) is constructible from SpellDestination

rektbyfaith
Administrator
0
03-31-2025, 06:21 PM
#10
Archived author: Telegrill • Posted: 2025-03-31T18:21:58.308000+00:00
Original source

I think I'm not accomplishing that because I'm first finding the transport, and then forcing that transport to calculate the position from offset positions
rektbyfaith
03-31-2025, 06:21 PM #10

Archived author: Telegrill • Posted: 2025-03-31T18:21:58.308000+00:00
Original source

I think I'm not accomplishing that because I'm first finding the transport, and then forcing that transport to calculate the position from offset positions

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