[DiscordArchive] have I explained myself?
[DiscordArchive] have I explained myself?
Archived author: Telegrill • Posted: 2025-03-31T18:17:50.381000+00:00
Original source
have I explained myself?
Archived author: Tea • Posted: 2025-03-31T18:18:50.999000+00:00
Original source
yes, and i understood from it that you are not fully familiar with spell code
Archived author: Tea • Posted: 2025-03-31T18:18:57.179000+00:00
Original source
it just works
Archived author: Telegrill • Posted: 2025-03-31T18:19:07.342000+00:00
Original source
not entirely, nope
Archived author: Tea • Posted: 2025-03-31T18:19:45.585000+00:00
Original source
SpellDestination is exactly that, a global point OR transport offset
Archived author: Telegrill • Posted: 2025-03-31T18:21:05.406000+00:00
Original source
so in order for the spell to be cast on the offset, and not global point, SpellDestination must be passed while filling transportguid and offsets variables, I'm assuming, in order to mimic the behaviour
Archived author: Tea • Posted: 2025-03-31T18:21:25.380000+00:00
Original source
the catch is that you must pass a SpellDestination to CastSpell to target a transport offset
Archived author: Tea • Posted: 2025-03-31T18:21:30.922000+00:00
Original source
this is fully supported
Archived author: Tea • Posted: 2025-03-31T18:21:47.699000+00:00
Original source
CastSpellTargetArg (first arg of CastSpell) is constructible from SpellDestination
Archived author: Telegrill • Posted: 2025-03-31T18:21:58.308000+00:00
Original source
I think I'm not accomplishing that because I'm first finding the transport, and then forcing that transport to calculate the position from offset positions