Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] do we know if there's any way to tel what current path progress for a transport is from sniffs?

[DiscordArchive] do we know if there's any way to tel what current path progress for a transport is from sniffs?

[DiscordArchive] do we know if there's any way to tel what current path progress for a transport is from sniffs?

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rektbyfaith
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03-30-2025, 05:22 PM
#1
Archived author: Telegrill • Posted: 2025-03-30T17:22:48.430000+00:00
Original source

do we know if there's any way to tel what current path progress for a transport is from sniffs?
rektbyfaith
03-30-2025, 05:22 PM #1

Archived author: Telegrill • Posted: 2025-03-30T17:22:48.430000+00:00
Original source

do we know if there's any way to tel what current path progress for a transport is from sniffs?

rektbyfaith
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03-30-2025, 05:26 PM
#2
Archived author: Telegrill • Posted: 2025-03-30T17:26:07.266000+00:00
Original source

I know that Level field in updateObject packet is period, which is basically the TotalPathTime
rektbyfaith
03-30-2025, 05:26 PM #2

Archived author: Telegrill • Posted: 2025-03-30T17:26:07.266000+00:00
Original source

I know that Level field in updateObject packet is period, which is basically the TotalPathTime

rektbyfaith
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03-30-2025, 05:26 PM
#3
Archived author: Telegrill • Posted: 2025-03-30T17:26:42.020000+00:00
Original source

but how does the server tell the client that the transport is on given pathTime?
rektbyfaith
03-30-2025, 05:26 PM #3

Archived author: Telegrill • Posted: 2025-03-30T17:26:42.020000+00:00
Original source

but how does the server tell the client that the transport is on given pathTime?

rektbyfaith
Administrator
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03-30-2025, 05:28 PM
#4
Archived author: Telegrill • Posted: 2025-03-30T17:28:04.232000+00:00
Original source

unless the client doesn't need it, which I'd think it's rather weird
rektbyfaith
03-30-2025, 05:28 PM #4

Archived author: Telegrill • Posted: 2025-03-30T17:28:04.232000+00:00
Original source

unless the client doesn't need it, which I'd think it's rather weird

rektbyfaith
Administrator
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03-30-2025, 05:30 PM
#5
Archived author: Telegrill • Posted: 2025-03-30T17:30:20.313000+00:00
Original source

unless the client is trusted to interpolate movement with periodic corrections?
rektbyfaith
03-30-2025, 05:30 PM #5

Archived author: Telegrill • Posted: 2025-03-30T17:30:20.313000+00:00
Original source

unless the client is trusted to interpolate movement with periodic corrections?

rektbyfaith
Administrator
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03-30-2025, 05:41 PM
#6
Archived author: Tea • Posted: 2025-03-30T17:41:55.763000+00:00
Original source

its in createobject block
rektbyfaith
03-30-2025, 05:41 PM #6

Archived author: Tea • Posted: 2025-03-30T17:41:55.763000+00:00
Original source

its in createobject block

rektbyfaith
Administrator
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03-30-2025, 05:49 PM
#7
Archived author: Telegrill • Posted: 2025-03-30T17:49:21.208000+00:00
Original source

they changed how it was managed in 0.7, right?
rektbyfaith
03-30-2025, 05:49 PM #7

Archived author: Telegrill • Posted: 2025-03-30T17:49:21.208000+00:00
Original source

they changed how it was managed in 0.7, right?

rektbyfaith
Administrator
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03-30-2025, 05:49 PM
#8
Archived author: Telegrill • Posted: 2025-03-30T17:49:33.583000+00:00
Original source

my sniff dates back to 0.5, maybe that's why I wasn't getting anything?
rektbyfaith
03-30-2025, 05:49 PM #8

Archived author: Telegrill • Posted: 2025-03-30T17:49:33.583000+00:00
Original source

my sniff dates back to 0.5, maybe that's why I wasn't getting anything?

rektbyfaith
Administrator
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03-30-2025, 05:50 PM
#9
Archived author: Telegrill • Posted: 2025-03-30T17:50:28.970000+00:00
Original source

I also got an update of DynamicFlags fields set to 118554624, which apparently includes
rektbyfaith
03-30-2025, 05:50 PM #9

Archived author: Telegrill • Posted: 2025-03-30T17:50:28.970000+00:00
Original source

I also got an update of DynamicFlags fields set to 118554624, which apparently includes

rektbyfaith
Administrator
0
03-30-2025, 05:50 PM
#10
Archived author: Telegrill • Posted: 2025-03-30T17:50:49.264000+00:00
Original source

GO_DYNFLAG_LO_DEPLETED = 0x00000010
GO_UNK_ = 0x00100000
GO_UNK_ = 0x00200000
GO_UNK_ = 0x01000000
GO_UNK_ = 0x04000000

if I'm not mistaken
rektbyfaith
03-30-2025, 05:50 PM #10

Archived author: Telegrill • Posted: 2025-03-30T17:50:49.264000+00:00
Original source

GO_DYNFLAG_LO_DEPLETED = 0x00000010
GO_UNK_ = 0x00100000
GO_UNK_ = 0x00200000
GO_UNK_ = 0x01000000
GO_UNK_ = 0x04000000

if I'm not mistaken

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