[DiscordArchive] Is that TrinityCore unmodified ?
[DiscordArchive] Is that TrinityCore unmodified ?
Archived author: jackpoz • Posted: 2025-03-27T21:05:07.183000+00:00
Original source
Is that TrinityCore unmodified ?
Archived author: Alistar • Posted: 2025-03-27T21:18:42.301000+00:00
Original source
looks to me that loginSetTimeSpeed.GameTime is of type WoWTime and you're setting it to uint32
Archived author: Jinnai • Posted: 2025-03-27T21:20:49.075000+00:00
Original source
trinity bots currently doesnt compile <@514429847003463681>
Archived author: Towerdown • Posted: 2025-03-27T21:20:51.741000+00:00
Original source
https://github.com/trickerer/TrinityCore...th-NPCBots
[Embed: GitHub - trickerer/TrinityCore-3.3.5-with-NPCBots: TrinityCore 3.3....]
TrinityCore 3.3.5 + NPCBots. Contribute to trickerer/TrinityCore-3.3.5-with-NPCBots development by creating an account on GitHub.
https://github.com/trickerer/TrinityCore...th-NPCBots
Archived author: Jinnai • Posted: 2025-03-27T21:21:26.605000+00:00
Original source
nothing you can do about if you arent a developer yourself
Archived author: Towerdown • Posted: 2025-03-27T21:27:14.898000+00:00
Original source
Well i compiled when i didnt inserted the code
Archived author: Towerdown • Posted: 2025-03-27T21:27:52.821000+00:00
Original source
But when i put the code in player.cpp i get that error
Archived author: Jinnai • Posted: 2025-03-27T21:54:34.704000+00:00
Original source
you can grab that old commit from january or december and compile it
Archived author: Jinnai • Posted: 2025-03-27T21:55:31.706000+00:00
Original source
it breaks at a certain point later on when battleground changes have been pushed (in case you try do merge it with clean trinitycore that is)
Archived author: M'Dic • Posted: 2025-03-27T22:06:40.977000+00:00
Original source
Are u certain u are using visual studio this time and not notepad again to compile.