[DiscordArchive] Hi! New to developing, and I am curious as to how does the spell Slam (SpellID: 1464) work, since I
[DiscordArchive] Hi! New to developing, and I am curious as to how does the spell Slam (SpellID: 1464) work, since I
Archived author: syntaxhell • Posted: 2025-03-24T12:59:33.578000+00:00
Original source
Hi! New to developing, and I am curious as to how does the spell Slam (SpellID: 1464) work, since I cannot find any related code to it? Same thing seems to go with the spell Execute (SpellID: 163201)?
Archived author: syntaxhell • Posted: 2025-03-24T12:59:43.473000+00:00
Original source
Like "where" is it coded?
Archived author: syntaxhell • Posted: 2025-03-24T13:00:19.496000+00:00
Original source
I assume that spells_warrior.cpp is only handling special cases connected to certain spells based on either glyphs or talents?
Archived author: syntaxhell • Posted: 2025-03-24T13:02:47.942000+00:00
Original source
For example, I am trying to fix the damage of Execute since it seems to deliver only half of the damage it is supposed to do, and forcing that calculation into where Execute is in spells_warrior.cpp feels wrong and looks to be calculated elsewhere, and again "where" do I find it?
Archived author: syntaxhell • Posted: 2025-03-24T13:09:05.773000+00:00
Original source
Haha
![[Image: image.png?ex=690bf537&is=690aa3b7&hm=d03...f92d3f98b&]](https://cdn.discordapp.com/attachments/376074396915335170/1353717285445177464/image.png?ex=690bf537&is=690aa3b7&hm=d032e1fca2b24a8871dbaba30c5c85da2ef5982d6069b2fad879268f92d3f98b&)
Archived author: syntaxhell • Posted: 2025-03-24T13:09:11.753000+00:00
Original source
Badum-ts, found it:
![[Image: image.png?ex=690bf537&is=690aa3b7&hm=d03...f92d3f98b&]](https://cdn.discordapp.com/attachments/376074396915335170/1353717285445177464/image.png?ex=690bf537&is=690aa3b7&hm=d032e1fca2b24a8871dbaba30c5c85da2ef5982d6069b2fad879268f92d3f98b&)
Archived author: syntaxhell • Posted: 2025-03-24T13:10:18.015000+00:00
Original source
Now to the question is how the damage is calculated, or maybe it does need something in spell_warrior.cpp to handle it correctly?
Archived author: Barais • Posted: 2025-03-24T15:23:24.795000+00:00
Original source
It’s all set in the database
Archived author: syntaxhell • Posted: 2025-03-24T15:23:44.180000+00:00
Original source
Really? Which table?
Archived author: syntaxhell • Posted: 2025-03-24T15:23:53.043000+00:00
Original source
I feel like I am blind