Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] I think in master the arcane charges are buffs and not power?

[DiscordArchive] I think in master the arcane charges are buffs and not power?

[DiscordArchive] I think in master the arcane charges are buffs and not power?

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rektbyfaith
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01-11-2025, 06:52 PM
#11
Archived author: Drikish • Posted: 2025-01-11T18:52:57.544000+00:00
Original source

So based on my script is there any way for me to get the targets back as a count of the number of them
rektbyfaith
01-11-2025, 06:52 PM #11

Archived author: Drikish • Posted: 2025-01-11T18:52:57.544000+00:00
Original source

So based on my script is there any way for me to get the targets back as a count of the number of them

rektbyfaith
Administrator
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01-11-2025, 06:53 PM
#12
Archived author: Telegrill • Posted: 2025-01-11T18:53:22.060000+00:00
Original source

the problem is that before that hook individual pct or int32 changes of damage bonuses or reduction were not adding up
rektbyfaith
01-11-2025, 06:53 PM #12

Archived author: Telegrill • Posted: 2025-01-11T18:53:22.060000+00:00
Original source

the problem is that before that hook individual pct or int32 changes of damage bonuses or reduction were not adding up

rektbyfaith
Administrator
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01-11-2025, 06:53 PM
#13
Archived author: Telegrill • Posted: 2025-01-11T18:53:45.786000+00:00
Original source

if I remember correctly, they would override each other, the hook prevents that
rektbyfaith
01-11-2025, 06:53 PM #13

Archived author: Telegrill • Posted: 2025-01-11T18:53:45.786000+00:00
Original source

if I remember correctly, they would override each other, the hook prevents that

rektbyfaith
Administrator
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01-11-2025, 06:54 PM
#14
Archived author: Telegrill • Posted: 2025-01-11T18:54:52.856000+00:00
Original source

and ensures that individual appliances on different spellscripts are handled correctly
rektbyfaith
01-11-2025, 06:54 PM #14

Archived author: Telegrill • Posted: 2025-01-11T18:54:52.856000+00:00
Original source

and ensures that individual appliances on different spellscripts are handled correctly

rektbyfaith
Administrator
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01-11-2025, 06:55 PM
#15
Archived author: Drikish • Posted: 2025-01-11T18:55:16.798000+00:00
Original source

I was hoping to use this:
```
auraEffect->GetAmount() * GetSpell()->m_UniqueTargetInfo.size()
```
m_uniqueTargetInfo exists and holds what I need but its protected
rektbyfaith
01-11-2025, 06:55 PM #15

Archived author: Drikish • Posted: 2025-01-11T18:55:16.798000+00:00
Original source

I was hoping to use this:
```
auraEffect->GetAmount() * GetSpell()->m_UniqueTargetInfo.size()
```
m_uniqueTargetInfo exists and holds what I need but its protected

rektbyfaith
Administrator
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01-11-2025, 06:57 PM
#16
Archived author: Telegrill • Posted: 2025-01-11T18:57:06.019000+00:00
Original source

i mean, filter target should be enough to get the correct amount of target size though
rektbyfaith
01-11-2025, 06:57 PM #16

Archived author: Telegrill • Posted: 2025-01-11T18:57:06.019000+00:00
Original source

i mean, filter target should be enough to get the correct amount of target size though

rektbyfaith
Administrator
0
01-11-2025, 06:57 PM
#17
Archived author: Drikish • Posted: 2025-01-11T18:57:39.096000+00:00
Original source

But what would I bind that to if it needs to be attatched to an effectindex?
rektbyfaith
01-11-2025, 06:57 PM #17

Archived author: Drikish • Posted: 2025-01-11T18:57:39.096000+00:00
Original source

But what would I bind that to if it needs to be attatched to an effectindex?

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