[DiscordArchive] what do you want to learn ? how to set TC up, how to fix bugs, how to implement spells/quests in C++
[DiscordArchive] what do you want to learn ? how to set TC up, how to fix bugs, how to implement spells/quests in C++
Archived author: jackpoz • Posted: 2024-08-17T23:16:11.340000+00:00
Original source
what do you want to learn ? how to set TC up, how to fix bugs, how to implement spells/quests in C++, how to do it with our scripting engine using tools ?

Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:19:32.456000+00:00
Original source
Honestly all of that sounds lovely and cool 
I think being able to learn how to set up TC in a few ways would be cool as a starting point, maybe windows and linux to test.
When I have a version or a setup I'm happy with and I feel like I know what's going on, being able to patching bugs, updating stuff, or adding stuff to the world would also be cool. I want to also make an external GM tool which connects to the database to do custom stuff but I can do that in my own time.
Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:20:12.658000+00:00
Original source
I was not aware TC had their own scripting engine, that'd be pretty awesome too to mess around with 
Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:21:38.529000+00:00
Original source
Right now I have a TC installation running on linux 22.04 with 4.3.4 (the wow preservation project) running fine and using hamachi together with it for my friends to connect
Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:23:42.889000+00:00
Original source
C++ is one of the languages that I haven't touched alot before, so I hope to indulge myself in that aswell.
Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:24:58.663000+00:00
Original source
Would doing TC on 4.3.4 (preservation) be the best option for my practice and learning, or would going master branch be MORE work or more difficult work? Is there much of a difference? (or 4.4?)
I dont really care if theres tons of bugs or quests that dont work in master branch, the more the merrier <:KEKW:804323054578303006>
Archived author: jackpoz • Posted: 2024-08-17T23:29:10.557000+00:00
Original source
335 and master are the 2 branches that would make most sense
Archived author: jackpoz • Posted: 2024-08-17T23:29:15.901000+00:00
Original source
!tc-links
Archived author: GenghisKhan • Posted: 2024-08-17T23:29:16.005000+00:00
Original source
Links/sites/domains officially part TC
Forums: <https://talk.trinitycore.org>
TC new wiki: <https://trinitycore.info>
TC Master sourcecode: <https://github.com/TrinityCore/TrinityCore>
TC 3.3.5 sourcecode: <https://github.com/TrinityCore/TrinityCore/tree/3.3.5>
TC sniffer: <https://github.com/TrinityCore/ymir>
TC packet parser: <https://github.com/TrinityCore/WowPacketParser>
TC Custom patches: <https://github.com/TrinityCore/TrinityCoreCustomChanges>
TC Master doxygen docs: <https://trinitycore.net>
TC 3.3.5 doxygen docs: <https://335.trinitycore.net>
TC aowow: <https://aowow.trinitycore.info/>
Web Spellworks <https://bandysc.gitlab.io/AvaloniaSpellWork>
TC old wiki (deprecated): <https://trinitycore.atlassian.net/>
Old Forums: <https://community.trinitycore.org>
TC Arctium: <https://tc.arctium.io>
WOTLK Modding: <https://wotlkdev.github.io/wiki/theory>
WoWDatabaseEditor: <https://github.com/BAndysc/WoWDatabaseEditor>
Archived author: Po Quackles de Guzman • Posted: 2024-08-17T23:29:27.727000+00:00
Original source
woah