[DiscordArchive] https://cmake.org/cmake/help/latest/module/FindProtobuf.html#command:protobuf_generate_cpp might be
[DiscordArchive] https://cmake.org/cmake/help/latest/module/FindProtobuf.html#command:protobuf_generate_cpp might be
Archived author: chipzz • Posted: 2024-08-15T10:46:50.123000+00:00
Original source
You could then stop shipping the generated sources and have them built by cmake?
Archived author: Tea • Posted: 2024-08-15T10:46:59.895000+00:00
Original source
theres another part to that story
Archived author: Tea • Posted: 2024-08-15T10:47:16.648000+00:00
Original source
i didnt want to have files extracted from the client in the repo
Archived author: Tea • Posted: 2024-08-15T10:47:24.181000+00:00
Original source
so we DONT ship the proto files that are in client
Archived author: chipzz • Posted: 2024-08-15T10:47:29.267000+00:00
Original source
I'm just throwing around ideas, came across sth that looked interesting and thought I would mention it
Archived author: chipzz • Posted: 2024-08-15T10:48:14.108000+00:00
Original source
You could just extract them at build time, the same as you do DBCs?
Archived author: Tea • Posted: 2024-08-15T10:48:45.355000+00:00
Original source
and require wow binary to be present during compilation/cmake generation? hard pass
Archived author: chipzz • Posted: 2024-08-15T10:49:36.065000+00:00
Original source
I don;t want to be too annoying, but don't you realistically require that alrady anyway?
Archived author: chipzz • Posted: 2024-08-15T10:49:47.709000+00:00
Original source
I doubt most people are going to bother getting just the data
Archived author: chipzz • Posted: 2024-08-15T10:50:28.045000+00:00
Original source
Torrents you find will be torrents for the entire client, not just the data files