[DiscordArchive] Is the MinSizeForCompression at 0x400 a arbitrary decision / balance between not consuming too much
[DiscordArchive] Is the MinSizeForCompression at 0x400 a arbitrary decision / balance between not consuming too much
Archived author: shelby • Posted: 2024-05-29T12:55:34.851000+00:00
Original source
yea in the end
Archived author: Fabian • Posted: 2024-05-29T13:06:37.595000+00:00
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So like blizz. since they compress like everything
Archived author: Tea • Posted: 2024-05-29T13:07:31.804000+00:00
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well, we dont do that, multiple_packets increase latency
Archived author: Fabian • Posted: 2024-05-29T13:08:33.074000+00:00
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Obviously yea but it should be in the very low ms latency range usually. Often even less
Archived author: Fabian • Posted: 2024-05-29T13:09:01.698000+00:00
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Could do that as a server config option
Not that its important for people using tc but u know
Archived author: Fabian • Posted: 2024-05-29T13:09:02.269000+00:00
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Archived author: shelby • Posted: 2024-05-29T13:09:15.922000+00:00
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i dont think it do that much in the end, since you send packet per packet in WorldSocket::Update
Archived author: shelby • Posted: 2024-05-29T13:09:29.016000+00:00
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and this is handled by his own thread pool
Archived author: Fabian • Posted: 2024-05-29T13:09:31.566000+00:00
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its all about how much cpu power u have available for that stuff
Archived author: Fabian • Posted: 2024-05-29T13:09:47.360000+00:00
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nowadays you often do not care too much