[DiscordArchive] Is the MinSizeForCompression at 0x400 a arbitrary decision / balance between not consuming too much
[DiscordArchive] Is the MinSizeForCompression at 0x400 a arbitrary decision / balance between not consuming too much
Archived author: shelby • Posted: 2024-05-29T12:50:49.094000+00:00
Original source
Is the MinSizeForCompression at 0x400 a arbitrary decision / balance between not consuming too much CPU for compression and saving enough bandwidth or its a client requirement / copy of what blizzard is doing ?
Archived author: Tea • Posted: 2024-05-29T12:51:18.175000+00:00
Original source
> Is the MinSizeForCompression at 0x400 a arbitrary decision
Archived author: Tea • Posted: 2024-05-29T12:51:18.925000+00:00
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yes
Archived author: shelby • Posted: 2024-05-29T12:51:58.334000+00:00
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I noticed it doesnt reduce that much the overall bandwidth usage, probably because there is alot of small/average packets
Archived author: Tea • Posted: 2024-05-29T12:52:53.873000+00:00
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you would have to bundle them in SMSG_MULTIPLE_PACKETS and then compress that to get meaningful reduction
Archived author: shelby • Posted: 2024-05-29T12:53:04.409000+00:00
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yea that what i was about to write
Archived author: Tea • Posted: 2024-05-29T12:54:39.322000+00:00
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atm its basically just update_object
Archived author: shelby • Posted: 2024-05-29T12:54:47.163000+00:00
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yea and some achievement stuff
Archived author: Tea • Posted: 2024-05-29T12:55:13.418000+00:00
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inspect achievements, login achievements and login hotfixes
Archived author: Tea • Posted: 2024-05-29T12:55:26.257000+00:00
Original source
not sent very frequently per session