Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Do you know where I can find that code in TC? Or does it happen on the client only?

[DiscordArchive] Do you know where I can find that code in TC? Or does it happen on the client only?

[DiscordArchive] Do you know where I can find that code in TC? Or does it happen on the client only?

rektbyfaith
Administrator
0
04-02-2024, 08:30 PM
#1
Archived author: Balthazar • Posted: 2024-04-02T20:30:54.567000+00:00
Original source

Do you know where I can find that code in TC? Or does it happen on the client only?
rektbyfaith
04-02-2024, 08:30 PM #1

Archived author: Balthazar • Posted: 2024-04-02T20:30:54.567000+00:00
Original source

Do you know where I can find that code in TC? Or does it happen on the client only?

rektbyfaith
Administrator
0
04-02-2024, 08:33 PM
#2
Archived author: Balthazar • Posted: 2024-04-02T20:33:12.423000+00:00
Original source

No proof of this has been found
[Image: image.png?ex=690c5d48&is=690b0bc8&hm=14f...2285318f4&]
rektbyfaith
04-02-2024, 08:33 PM #2

Archived author: Balthazar • Posted: 2024-04-02T20:33:12.423000+00:00
Original source

No proof of this has been found
[Image: image.png?ex=690c5d48&is=690b0bc8&hm=14f...2285318f4&]

rektbyfaith
Administrator
0
04-02-2024, 08:33 PM
#3
Archived author: Balthazar • Posted: 2024-04-02T20:33:20.994000+00:00
Original source

As far as the TC docs go anyway.
rektbyfaith
04-02-2024, 08:33 PM #3

Archived author: Balthazar • Posted: 2024-04-02T20:33:20.994000+00:00
Original source

As far as the TC docs go anyway.

rektbyfaith
Administrator
0
04-02-2024, 08:56 PM
#4
Archived author: Gamemechanic • Posted: 2024-04-02T20:56:18.407000+00:00
Original source

if the client has a jitter buffer i would say thats the proof. But the amount of delay is debatable, in modern times its maybe lower. Maybe its dynamic.
Host a server, get some players. Remove the delay and watch what happens...
rektbyfaith
04-02-2024, 08:56 PM #4

Archived author: Gamemechanic • Posted: 2024-04-02T20:56:18.407000+00:00
Original source

if the client has a jitter buffer i would say thats the proof. But the amount of delay is debatable, in modern times its maybe lower. Maybe its dynamic.
Host a server, get some players. Remove the delay and watch what happens...

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