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[DiscordArchive] 400ms forced wait after every tile in debug?

[DiscordArchive] 400ms forced wait after every tile in debug?

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rektbyfaith
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03-25-2024, 02:43 PM
#1
Archived author: Tea • Posted: 2024-03-25T14:43:28.974000+00:00
Original source

400ms forced wait after every tile in debug?
rektbyfaith
03-25-2024, 02:43 PM #1

Archived author: Tea • Posted: 2024-03-25T14:43:28.974000+00:00
Original source

400ms forced wait after every tile in debug?

rektbyfaith
Administrator
0
03-25-2024, 02:46 PM
#2
Archived author: jackpoz • Posted: 2024-03-25T14:46:58.040000+00:00
Original source

There is a loop to process 25x25 subtiles, that looks more interesting
rektbyfaith
03-25-2024, 02:46 PM #2

Archived author: jackpoz • Posted: 2024-03-25T14:46:58.040000+00:00
Original source

There is a loop to process 25x25 subtiles, that looks more interesting

rektbyfaith
Administrator
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03-25-2024, 02:47 PM
#3
Archived author: jackpoz • Posted: 2024-03-25T14:47:30.485000+00:00
Original source

Or a "press enter to continue" for each tile, good suggestion Shauren
rektbyfaith
03-25-2024, 02:47 PM #3

Archived author: jackpoz • Posted: 2024-03-25T14:47:30.485000+00:00
Original source

Or a "press enter to continue" for each tile, good suggestion Shauren

rektbyfaith
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03-25-2024, 02:50 PM
#4
Archived author: Foe • Posted: 2024-03-25T14:50:38.122000+00:00
Original source

Make sure there's a countdown before enter can be pressed
rektbyfaith
03-25-2024, 02:50 PM #4

Archived author: Foe • Posted: 2024-03-25T14:50:38.122000+00:00
Original source

Make sure there's a countdown before enter can be pressed

rektbyfaith
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0
03-25-2024, 02:50 PM
#5
Archived author: Foe • Posted: 2024-03-25T14:50:59.161000+00:00
Original source

You wouldn't want the end user to accidentally press enter
rektbyfaith
03-25-2024, 02:50 PM #5

Archived author: Foe • Posted: 2024-03-25T14:50:59.161000+00:00
Original source

You wouldn't want the end user to accidentally press enter

rektbyfaith
Administrator
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03-25-2024, 03:00 PM
#6
Archived author: M'Dic • Posted: 2024-03-25T15:00:12.919000+00:00
Original source

I dunno if 400 ms is good enough
rektbyfaith
03-25-2024, 03:00 PM #6

Archived author: M'Dic • Posted: 2024-03-25T15:00:12.919000+00:00
Original source

I dunno if 400 ms is good enough

rektbyfaith
Administrator
0
03-25-2024, 03:00 PM
#7
Archived author: M'Dic • Posted: 2024-03-25T15:00:20.073000+00:00
Original source

Lets aim for a whole 1s
rektbyfaith
03-25-2024, 03:00 PM #7

Archived author: M'Dic • Posted: 2024-03-25T15:00:20.073000+00:00
Original source

Lets aim for a whole 1s

rektbyfaith
Administrator
0
03-25-2024, 03:22 PM
#8
Archived author: jackpoz • Posted: 2024-03-25T15:22:04.318000+00:00
Original source

or I should hide the allowDebug parameter
rektbyfaith
03-25-2024, 03:22 PM #8

Archived author: jackpoz • Posted: 2024-03-25T15:22:04.318000+00:00
Original source

or I should hide the allowDebug parameter

rektbyfaith
Administrator
0
03-25-2024, 03:53 PM
#9
Archived author: MaxtorCoder • Posted: 2024-03-25T15:53:15.670000+00:00
Original source

Did anything else huge change in 10.2.6 Shauren? For some reason it takes AGES for me to get into char select
rektbyfaith
03-25-2024, 03:53 PM #9

Archived author: MaxtorCoder • Posted: 2024-03-25T15:53:15.670000+00:00
Original source

Did anything else huge change in 10.2.6 Shauren? For some reason it takes AGES for me to get into char select

rektbyfaith
Administrator
0
03-25-2024, 03:53 PM
#10
Archived author: MaxtorCoder • Posted: 2024-03-25T15:53:20.611000+00:00
Original source

Like the entire ass game just freezes
rektbyfaith
03-25-2024, 03:53 PM #10

Archived author: MaxtorCoder • Posted: 2024-03-25T15:53:20.611000+00:00
Original source

Like the entire ass game just freezes

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