[DiscordArchive] Rust is great when it comes to memory safety. However there's a lot of optimizations you can only ma
[DiscordArchive] Rust is great when it comes to memory safety. However there's a lot of optimizations you can only ma
Archived author: Pursche • Posted: 2024-03-10T18:47:59.464000+00:00
Original source
Rust is great when it comes to memory safety. However there's a lot of optimizations you can only make that would require unsafe contexts, and if you're using unsafe everywhere why even use Rust to start with?
Archived author: Pursche • Posted: 2024-03-10T18:48:20.628000+00:00
Original source
We like having control of memory.
Archived author: decafsux • Posted: 2024-03-10T18:48:21.080000+00:00
Original source
Well... depends on what code you're running.
Archived author: Tea • Posted: 2024-03-10T18:48:31.228000+00:00
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oh its just a kvipka, not worth reading
Archived author: decafsux • Posted: 2024-03-10T18:48:40.055000+00:00
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Mostly I guess it's going to be waiting for DB access etc
Archived author: decafsux • Posted: 2024-03-10T18:48:58.787000+00:00
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Especially if you want to follow ACID
Archived author: Pursche • Posted: 2024-03-10T18:49:13.790000+00:00
Original source
Shauren would you retract that comment if I give you evidence of working in the industry in a PM?
Archived author: Tea • Posted: 2024-03-10T18:49:30.637000+00:00
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sorry but flooding vmap calls to emulate pathfinding does not count as "blink fix"
Archived author: Nix • Posted: 2024-03-10T18:49:41.274000+00:00
Original source
That is not the fix <:KEKW:833007529411084298>
Archived author: Pursche • Posted: 2024-03-10T18:50:10.759000+00:00
Original source
I never claimed to want to emulate pathfinding. My blink fix involved running actual capsule vs terrain collision testing rather than point vs terrain collision testing, which is what the client does.