[DiscordArchive] Hi, new here so sorry if I ask in the wrong channel. Anyone have some kind of analysis of what bott
[DiscordArchive] Hi, new here so sorry if I ask in the wrong channel. Anyone have some kind of analysis of what bott
Archived author: decafsux • Posted: 2024-03-10T16:50:08.691000+00:00
Original source
Hi, new here so sorry if I ask in the wrong channel. Anyone have some kind of analysis of what bottlenecks TrinityCore has. client-side? server-side?
Archived author: jackpoz • Posted: 2024-03-10T17:08:08.446000+00:00
Original source
https://trinitycore.atlassian.net/wiki/s...ore+server is a good start to find that
Archived author: jackpoz • Posted: 2024-03-10T17:08:19.528000+00:00
Original source
https://github.com/TrinityCore/TrinityCore/issues/14274 is a few years old
Archived author: jackpoz • Posted: 2024-03-10T17:08:45.778000+00:00
Original source
the main bottleneck is the single-thread bit of World update
Archived author: jackpoz • Posted: 2024-03-10T17:09:02.199000+00:00
Original source
nad the fact every map has to wait for the slowest map to finish updating
Archived author: jackpoz • Posted: 2024-03-10T17:09:11.136000+00:00
Original source
plus some sync DB queries here and there