[DiscordArchive] <@200677690838220800> is there any way to tell if a spell using SPELL_EFFECT_ACTIVATE_OBJECT with Mi
[DiscordArchive] <@200677690838220800> is there any way to tell if a spell using SPELL_EFFECT_ACTIVATE_OBJECT with Mi
Archived author: Telegrill • Posted: 2024-02-16T09:32:07.224000+00:00
Original source
<@200677690838220800> is there any way to tell if a spell using SPELL_EFFECT_ACTIVATE_OBJECT with MiscA 8 (Open) should entirely make the gameObject to ignore the autoClose timer besides having -1 on the template field?