[DiscordArchive] what exactly are you trying to accomplish ?
[DiscordArchive] what exactly are you trying to accomplish ?
Archived author: jackpoz • Posted: 2024-01-15T11:13:28.464000+00:00
Original source
what exactly are you trying to accomplish ?
Archived author: keyboardcrash • Posted: 2024-01-15T11:16:00.539000+00:00
Original source
I want to spawn my GO only when "spawnGameField" variable is true
Archived author: jackpoz • Posted: 2024-01-15T11:27:44.886000+00:00
Original source
use a different object than that will spawn the GO when needed
Archived author: jackpoz • Posted: 2024-01-15T11:28:16.141000+00:00
Original source
it makes little sense to have a GO not spawned that will spawn itself when some AI variable in its own script changes
Archived author: jackpoz • Posted: 2024-01-15T11:28:54.539000+00:00
Original source
you can use a npc trigger, not visible to players, that will check spawnGameField and spawn the GO at that time
Archived author: keyboardcrash • Posted: 2024-01-15T11:30:01.198000+00:00
Original source
but spawnGameField changes in a separate creature
Archived author: keyboardcrash • Posted: 2024-01-15T11:30:15.068000+00:00
Original source
in OnGossipHello()
![[Image: image.png?ex=690c86dd&is=690b355d&hm=470...2870570e3&]](https://cdn.discordapp.com/attachments/376074396915335170/1196416147344597053/image.png?ex=690c86dd&is=690b355d&hm=470c16d312240a6a8740d8d647b183a1a7848eb1cf586eadd342afe2870570e3&)
Archived author: keyboardcrash • Posted: 2024-01-15T11:30:37.946000+00:00
Original source
![[Image: image.png?ex=690c86dd&is=690b355d&hm=470...2870570e3&]](https://cdn.discordapp.com/attachments/376074396915335170/1196416147344597053/image.png?ex=690c86dd&is=690b355d&hm=470c16d312240a6a8740d8d647b183a1a7848eb1cf586eadd342afe2870570e3&)
Archived author: jackpoz • Posted: 2024-01-15T11:32:02.106000+00:00
Original source
is it a global variable ?
Archived author: keyboardcrash • Posted: 2024-01-15T11:32:06.751000+00:00
Original source
yes