Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Which priority based sync ?

[DiscordArchive] Which priority based sync ?

[DiscordArchive] Which priority based sync ?

Pages (2): Previous 1 2
rektbyfaith
Administrator
0
08-29-2023, 03:10 PM
#11
Archived author: max • Posted: 2023-08-29T15:10:42.417000+00:00
Original source

Ok, thank you very much
rektbyfaith
08-29-2023, 03:10 PM #11

Archived author: max • Posted: 2023-08-29T15:10:42.417000+00:00
Original source

Ok, thank you very much

rektbyfaith
Administrator
0
08-29-2023, 03:19 PM
#12
Archived author: max • Posted: 2023-08-29T15:19:35.474000+00:00
Original source

<@228947336800370689> <@116924564641939458> Is the NGrid class needed to register various objects in grid cells? This is very similar to the chunk system, for example, the player is in one cell, and object updates are sent to him from all neighboring cells. Perhaps NGrid is needed for something similar in Trinity, but I still don’t understand it yet
rektbyfaith
08-29-2023, 03:19 PM #12

Archived author: max • Posted: 2023-08-29T15:19:35.474000+00:00
Original source

<@228947336800370689> <@116924564641939458> Is the NGrid class needed to register various objects in grid cells? This is very similar to the chunk system, for example, the player is in one cell, and object updates are sent to him from all neighboring cells. Perhaps NGrid is needed for something similar in Trinity, but I still don’t understand it yet

rektbyfaith
Administrator
0
08-29-2023, 03:20 PM
#13
Archived author: Jamey • Posted: 2023-08-29T15:20:24.165000+00:00
Original source

AFAIK unless TC changed it recently it uses visitors to go through every cell in range
rektbyfaith
08-29-2023, 03:20 PM #13

Archived author: Jamey • Posted: 2023-08-29T15:20:24.165000+00:00
Original source

AFAIK unless TC changed it recently it uses visitors to go through every cell in range

Pages (2): Previous 1 2
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)