Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] is there anyway in trintycore I can send data to the client to move my character? I want to experime

[DiscordArchive] is there anyway in trintycore I can send data to the client to move my character? I want to experime

[DiscordArchive] is there anyway in trintycore I can send data to the client to move my character? I want to experime

rektbyfaith
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0
07-24-2023, 01:26 PM
#1
Archived author: Ovi • Posted: 2023-07-24T13:26:41.380000+00:00
Original source

is there anyway in trintycore I can send data to the client to move my character? I want to experiment on a research project where I use AI algorithms to play video game, I'm trying to find a way to control my character efficently, and that would be making an API in the game code itself? Is it possible from emulator point of view or am I wasting my time?
rektbyfaith
07-24-2023, 01:26 PM #1

Archived author: Ovi • Posted: 2023-07-24T13:26:41.380000+00:00
Original source

is there anyway in trintycore I can send data to the client to move my character? I want to experiment on a research project where I use AI algorithms to play video game, I'm trying to find a way to control my character efficently, and that would be making an API in the game code itself? Is it possible from emulator point of view or am I wasting my time?

rektbyfaith
Administrator
0
07-24-2023, 01:28 PM
#2
Archived author: M'Dic • Posted: 2023-07-24T13:28:55.350000+00:00
Original source

Yes
rektbyfaith
07-24-2023, 01:28 PM #2

Archived author: M'Dic • Posted: 2023-07-24T13:28:55.350000+00:00
Original source

Yes

rektbyfaith
Administrator
0
07-24-2023, 01:29 PM
#3
Archived author: M'Dic • Posted: 2023-07-24T13:29:21.037000+00:00
Original source

Spline movements
rektbyfaith
07-24-2023, 01:29 PM #3

Archived author: M'Dic • Posted: 2023-07-24T13:29:21.037000+00:00
Original source

Spline movements

rektbyfaith
Administrator
0
07-24-2023, 01:30 PM
#4
Archived author: M'Dic • Posted: 2023-07-24T13:30:02.130000+00:00
Original source

We do it as a countermeasure in the custom changes branch passive anticheat
rektbyfaith
07-24-2023, 01:30 PM #4

Archived author: M'Dic • Posted: 2023-07-24T13:30:02.130000+00:00
Original source

We do it as a countermeasure in the custom changes branch passive anticheat

rektbyfaith
Administrator
0
07-24-2023, 01:31 PM
#5
Archived author: M'Dic • Posted: 2023-07-24T13:31:36.556000+00:00
Original source

https://github.com/TrinityCore/TrinityCo..._anticheat
[Embed: Comparing 3.3.5-base_patch...3.3.5-passive_anticheat · TrinityCore/...]
TrinityCore 3.3.5a custom patches, read wiki to get diffs - Comparing 3.3.5-base_patch...3.3.5-passive_anticheat · TrinityCore/TrinityCoreCustomChanges
https://github.com/TrinityCore/TrinityCo..._anticheat
rektbyfaith
07-24-2023, 01:31 PM #5

Archived author: M'Dic • Posted: 2023-07-24T13:31:36.556000+00:00
Original source

https://github.com/TrinityCore/TrinityCo..._anticheat
[Embed: Comparing 3.3.5-base_patch...3.3.5-passive_anticheat · TrinityCore/...]
TrinityCore 3.3.5a custom patches, read wiki to get diffs - Comparing 3.3.5-base_patch...3.3.5-passive_anticheat · TrinityCore/TrinityCoreCustomChanges
https://github.com/TrinityCore/TrinityCo..._anticheat

rektbyfaith
Administrator
0
07-24-2023, 01:31 PM
#6
Archived author: M'Dic • Posted: 2023-07-24T13:31:41.856000+00:00
Original source

void MotionMaster::MoveFallPlayer(uint32 id/* = 0*/)
rektbyfaith
07-24-2023, 01:31 PM #6

Archived author: M'Dic • Posted: 2023-07-24T13:31:41.856000+00:00
Original source

void MotionMaster::MoveFallPlayer(uint32 id/* = 0*/)

rektbyfaith
Administrator
0
07-24-2023, 01:39 PM
#7
Archived author: Ovi • Posted: 2023-07-24T13:39:26.200000+00:00
Original source

Thx bro really useful for my experiment
rektbyfaith
07-24-2023, 01:39 PM #7

Archived author: Ovi • Posted: 2023-07-24T13:39:26.200000+00:00
Original source

Thx bro really useful for my experiment

rektbyfaith
Administrator
0
07-24-2023, 01:41 PM
#8
Archived author: M'Dic • Posted: 2023-07-24T13:41:58.855000+00:00
Original source

Np
rektbyfaith
07-24-2023, 01:41 PM #8

Archived author: M'Dic • Posted: 2023-07-24T13:41:58.855000+00:00
Original source

Np

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