[DiscordArchive] But so, how does the server know about stuff like landscape collisions, does it actually have all th
[DiscordArchive] But so, how does the server know about stuff like landscape collisions, does it actually have all th
Archived author: Sunny • Posted: 2023-07-13T14:25:52.395000+00:00
Original source
wow
Archived author: Sunny • Posted: 2023-07-13T14:26:41.309000+00:00
Original source
So i'm guessing wow server doesn't actually run anything other than physics engine with navmesh as the actual world itself
Archived author: jackpoz • Posted: 2023-07-13T14:27:25.315000+00:00
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a simplified version of it most likely, optimized for performances
Archived author: Sunny • Posted: 2023-07-13T14:27:40.933000+00:00
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yeah damn, that's awesome
Archived author: jackpoz • Posted: 2023-07-13T14:27:44.957000+00:00
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with some limitations too in our case
Archived author: jackpoz • Posted: 2023-07-13T14:27:58.041000+00:00
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we don't support gameobjects
Archived author: jackpoz • Posted: 2023-07-13T14:28:15.037000+00:00
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so if you spawn a wall of crates, mobs will ignore them like if they didn't exist
Archived author: jackpoz • Posted: 2023-07-13T14:28:23.850000+00:00
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at least when looking for a path
Archived author: jackpoz • Posted: 2023-07-13T14:28:38.542000+00:00
Original source
because then Line of Sight checks are added on top of pathfinding
Archived author: jackpoz • Posted: 2023-07-13T14:28:49.118000+00:00
Original source
another common case is doors